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kemoverse/bot/response.py

123 lines
4.5 KiB

import random
from datetime import datetime, timedelta, timezone
from db_utils import get_or_create_user, add_pull, get_db_connection, get_last_rolled_at
from add_character import add_character
from config import GACHA_ROLL_INTERVAL
def get_character():
''' Gets a random character from the database'''
conn = get_db_connection()
cur = conn.cursor()
cur.execute('SELECT * FROM characters')
characters = cur.fetchall()
conn.close()
if not characters:
return None, None, None, None
weights = [c['weight'] for c in characters]
chosen = random.choices(characters, weights=weights, k=1)[0]
return chosen['id'], chosen['name'], chosen['file_id'], chosen['rarity']
def do_roll(full_user):
'''Determines whether the user can roll, then pulls a random character'''
user_id = get_or_create_user(full_user)
# Get date of user's last roll
date = get_last_rolled_at(user_id)
# No date means it's users first roll
if date:
# SQLite timestamps returned by the DB are always in UTC
# Below timestamps are to be converted to UTC
prev = datetime.strptime(date + '+0000', '%Y-%m-%d %H:%M:%S%z')
now = datetime.now(timezone.utc)
time_since_last_roll = now - prev
roll_interval = timedelta(seconds=GACHA_ROLL_INTERVAL)
duration = roll_interval - time_since_last_roll
# User needs to wait before they can roll again
if time_since_last_roll < roll_interval:
remaining_duration = None
if duration.seconds > 3600:
remaining_duration = f'{-(duration.seconds // -3600)} hours'
elif duration.seconds > 60:
remaining_duration = f'{-(duration.seconds // -60)} minutes'
else:
remaining_duration = f'{duration.seconds} seconds'
return f'{full_user} Please wait another {remaining_duration} before rolling again.'
character_id, character_name, file_id, rarity = get_character()
if not character_id:
return f'{full_user} Uwaaa... something went wrong! No characters found. 😿'
add_pull(user_id,character_id)
stars = '' * rarity
return([f"@{full_user} 🎲 Congrats! You rolled {stars} **{character_name}**\n\
She's all yours now~ 💖✨",[file_id]])
def is_float(val):
'''Returns true if `val` can be converted to a float'''
try:
float(val)
return True
except ValueError:
return False
def do_create(full_user, arguments, note_obj):
'''Creates a character'''
# Example call from bot logic
image_url = note_obj.get('files', [{}])[0].get('url') if note_obj.get('files') else None
if not image_url:
return f'{full_user}{full_user} You need an image to create a character, dumbass.'
if len(arguments) != 3:
return '{full_user}Please specify the following attributes in order: \
name, rarity, drop weighting'
if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5):
return f'{full_user}Invalid rarity: \'{arguments[1]}\' must be a number between 1 and 5'
if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0):
return f'{full_user}Invalid drop weight: \'{arguments[2]}\' \
must be a decimal value between 0.0 and 1.0'
character_id, file_id = add_character(
name=arguments[0],
rarity=int(arguments[1]),
weight=float(arguments[2]),
image_url=image_url
)
return([f'{full_user}Added {arguments[0]}, ID {character_id}.',[file_id]])
def do_help(full_user):
'''Provides a list of commands that the bot can do.'''
return f'{full_user} Here\'s what I can do:\n \
- `roll` Pulls a random character.\
- `create <name> <rarity> <weight>` Creates a character using a given image.\
- `help` Shows this message'
def do_invalid_command(command, full_user):
'''Generic response when an unknown or invalid command is sent'''
return f'{full_user} Unrecognised command: {command}\n\
Message \'help\' to get a list of valid commands'
def generate_response(parsed_command):
'''Given a command with arguments, processes the game state and
returns a response'''
command, full_user, arguments, note_obj = parsed_command
match command:
case 'roll':
return do_roll(full_user)
case 'create':
return do_create(full_user, arguments, note_obj)
case 'help':
return do_help(command)
case _:
return do_invalid_command(command, full_user)