# ðŸŽī Character Card Standards This page explains the standard format and rules used for character cards. --- ## 📐 Card Dimensions - **Canvas Size:** `800x1120px` - **Print Equivalent:** 2.5 x 3.5 inches (at 300dpi, classic card format) --- ## ðŸ§Đ Layout Regions Each card is composed of the following sections: - **Top Name Bar** – Displays character name - **Series Text** – Indicates the collection or set the card belongs to - **Main Art Zone** – Character illustration - **Stats Row** – Shows 3 core stats: - **Power** - **Charm** - **Wit** - **Flavor Text Box** – Optional quote or description - **Rarity Marker** – Icon, stars, or color code - **Artist name** - The creator of the Character illustration - **Kemoverse ID** - Unique SHA-256 code generated for the card, based on the information of the card (Ommiting art) --- ## 🌟 Rarity Tiers Each card belongs to a **rarity tier** which affects both appearance and stat limits. | Rarity | Total Stats Cap | Visual Features Recommended | |--------------|------------------|-------------------------------------| | **Common** | 100 | Plain template, minimal shine | | **Uncommon** | 140 | Slightly enhanced frame | | **Rare** | 180 | Decorative borders, mild shine | | **Super Rare** | 220 | Unique frame, vibrant shine | | **Legendary** | 250 | Custom art frames, animated effects | --- ## ðŸŽē Rarity Distribution Guidelines The following table shows an **example** of how many cards you might include *in a 20-card pack*, but the actual number of cards per rarity is flexible. What **matters most** is that rarities follow the **percentage limits** defined below. These limits ensure balance across the entire card pool — regardless of total size. | Rarity | Max % Allowed | Example (20 cards) | Weight | Notes | |--------------|----------------|--------------------|---------|----------------------------------------| | **Common** | No upper limit | 10 cards (50%) | 0.7 | Can exceed 50% of total if needed | | **Uncommon** | 20% | 4 cards | 0.2 | Should not exceed 20% of total | | **Rare** | 15% | 3 cards | 0.08 | Should not exceed 15% of total | | **Super Rare** | 10% | 2 cards | 0.015 | Should not exceed 10% of total | | **Legendary** | 5% | 1 card | 0.005 | Should not exceed 5% of total | > ✅ You can include more cards overall (e.g. 40, 100, etc.), > 🔒 But rarities from **Uncommon to Legendary** must **not exceed their percentage caps**. > ðŸŠķ **Common** cards are the only exception — they can scale freely and fill the remaining space. --- ## ðŸ§Ū Stat Allocation Rules Cards have **three core stats**: `Power`, `Charm`, and `Wit`. - The **sum** of these three stats **must not exceed** the max for the rarity tier. - Stats can be distributed however you want, as long as the total stays within the cap. - Minimum stat per field: `0` - Maximum per stat: Not enforced, but try to keep cards balanced visually and mechanically. --- ## âœĻ Rarity Visual Guide The standard cards have the following : - ðŸŒą Common – Gray - ðŸ”ļ Uncommon – Green - 🔷 Rare – Blue - ðŸ”Ū Epic – Gold - 🌈 Legendary – Purple