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26 changed files with 385 additions and 729 deletions

2
.gitignore vendored
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@ -185,5 +185,3 @@ cython_debug/
gacha_game*.db gacha_game*.db
gacha_game*.db.* gacha_game*.db.*
config*.ini config*.ini
.idea

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@ -1,27 +1,28 @@
import requests import requests
from misskey.exceptions import MisskeyAPIException from misskey.exceptions import MisskeyAPIException
from client import client_connection from client import client_connection
from db_utils import insert_card from db_utils import insert_character
from custom_types import Card from custom_types import Character
from config import RARITY_TO_WEIGHT
def add_card( def add_character(
name: str, name: str,
rarity: int, rarity: int,
weight: float,
image_url: str) -> tuple[int, str]: image_url: str) -> tuple[int, str]:
''' '''
Adds a card to the database, uploading the image from a public URL to Adds a character to the database, uploading the image from a public URL to
the bot's Misskey Drive. the bot's Misskey Drive.
Args: Args:
name (str): Card name. name (str): Character name.
rarity (int): Card rarity (e.g., 1-5). rarity (int): Character rarity (e.g., 1-5).
weight (float): Pull weight (e.g., 0.02).
image_url (str): Public URL of the image from the post (e.g., from image_url (str): Public URL of the image from the post (e.g., from
note['files'][i]['url']). note['files'][i]['url']).
Returns: Returns:
tuple[int, str]: Card ID and bot's Drive file_id. tuple[int, str]: Character ID and bot's Drive file_id.
Raises: Raises:
ValueError: If inputs are invalid. ValueError: If inputs are invalid.
@ -32,11 +33,11 @@ def add_card(
# Validate inputs # Validate inputs
if not stripped_name: if not stripped_name:
raise ValueError('Card name cannot be empty.') raise ValueError('Character name cannot be empty.')
if rarity < 1: if rarity < 1:
raise ValueError('Rarity must be a positive integer.') raise ValueError('Rarity must be a positive integer.')
if rarity not in RARITY_TO_WEIGHT.keys(): if weight <= 0:
raise ValueError(f'Invalid rarity: {rarity}') raise ValueError('Weight must be a positive number.')
if not image_url: if not image_url:
raise ValueError('Image URL must be provided.') raise ValueError('Image URL must be provided.')
@ -55,10 +56,10 @@ def add_card(
from e from e
# Insert into database # Insert into database
card_id = insert_card( character_id = insert_character(
stripped_name, stripped_name,
rarity, rarity,
RARITY_TO_WEIGHT[rarity], float(weight),
file_id file_id
) )
return card_id, file_id return character_id, file_id

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@ -12,9 +12,6 @@ if __name__ == '__main__':
# Connect to DB # Connect to DB
db.connect() db.connect()
# Setup default administrators
db.setup_administrators()
print('Listening for notifications...') print('Listening for notifications...')
while True: while True:
if not process_notifications(client): if not process_notifications(client):

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@ -1,6 +1,5 @@
'''Essentials for the bot to function''' '''Essentials for the bot to function'''
import configparser import configparser
import json
from os import environ, path from os import environ, path
@ -23,17 +22,6 @@ def get_config_file() -> str:
return config_path return config_path
def get_rarity_to_weight(
config_section: configparser.SectionProxy) -> dict[int, float]:
"""Parses Rarity_X keys from config and returns a {rarity: weight} dict."""
rarity_weights = {}
for key, value in config_section.items():
if key.startswith("rarity_"):
rarity = int(key.removeprefix("rarity_"))
rarity_weights[rarity] = float(value)
return rarity_weights
config = configparser.ConfigParser() config = configparser.ConfigParser()
config.read(get_config_file()) config.read(get_config_file())
@ -44,17 +32,14 @@ KEY = config['credentials']['Token']
# Bot's Misskey instance URL # Bot's Misskey instance URL
INSTANCE = config['credentials']['Instance'].lower() INSTANCE = config['credentials']['Instance'].lower()
# TODO: move this to db
# Fedi handles in the traditional 'user@domain.tld' style, allows these users # Fedi handles in the traditional 'user@domain.tld' style, allows these users
# to use extra admin exclusive commands with the bot # to use extra admin exclusive commands with the bot
ADMINS = json.loads(config['application']['DefaultAdmins']) ADMINS = config['application']['DefaultAdmins']
# SQLite Database location # SQLite Database location
DB_PATH = config['application']['DatabaseLocation'] DB_PATH = config['application']['DatabaseLocation']
# Whether to enable the instance whitelist
USE_WHITELIST = config['application']['UseWhitelist']
NOTIFICATION_POLL_INTERVAL = int(config['notification']['PollInterval']) NOTIFICATION_POLL_INTERVAL = int(config['notification']['PollInterval'])
NOTIFICATION_BATCH_SIZE = int(config['notification']['BatchSize']) NOTIFICATION_BATCH_SIZE = int(config['notification']['BatchSize'])
GACHA_ROLL_INTERVAL = int(config['gacha']['RollInterval']) GACHA_ROLL_INTERVAL = int(config['gacha']['RollInterval'])
RARITY_TO_WEIGHT = get_rarity_to_weight(config['gacha'])

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@ -5,7 +5,7 @@ BotResponse = TypedDict('BotResponse', {
'attachment_urls': List[str] | None 'attachment_urls': List[str] | None
}) })
Card = TypedDict('Card', { Character = TypedDict('Character', {
'id': int, 'id': int,
'name': str, 'name': str,
'rarity': int, 'rarity': int,

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@ -1,7 +1,7 @@
from random import choices from random import choices
import sqlite3 import sqlite3
import config import config
from custom_types import Card from custom_types import Character
DB_PATH = config.DB_PATH DB_PATH = config.DB_PATH
CONNECTION: sqlite3.Connection CONNECTION: sqlite3.Connection
@ -18,197 +18,73 @@ def connect() -> None:
CURSOR = CONNECTION.cursor() CURSOR = CONNECTION.cursor()
def setup_administrators() -> None: def get_random_character() -> Character | None:
'''Creates administrator players for each handle in the config file''' ''' Gets a random character from the database'''
# Get default admins from config CURSOR.execute('SELECT * FROM characters')
for username in config.ADMINS: characters = CURSOR.fetchall()
player_id = get_player(username)
if player_id == 0:
# Create player if not exists
print(f'Creating administrator player: {username}')
CURSOR.execute(
'INSERT INTO players (username, has_rolled, is_administrator) \
VALUES (?, ?, ?)',
(username, False, True)
)
else:
# Update is_administrator if exists
print(f'Granting administrator to player: {username}')
CURSOR.execute(
'UPDATE players SET is_administrator = 1 WHERE id = ?',
(player_id,)
)
if not characters:
def get_random_card() -> Card | None:
''' Gets a random card from the database'''
CURSOR.execute('SELECT * FROM cards')
cards = CURSOR.fetchall()
if not cards:
return None return None
weights = [config.RARITY_TO_WEIGHT[c['rarity']] for c in cards] weights = [c['weight'] for c in characters]
chosen = choices(cards, weights=weights, k=1)[0] chosen = choices(characters, weights=weights, k=1)[0]
return { return {
'id': chosen['id'], 'id': chosen['id'],
'name': chosen['name'], 'name': chosen['name'],
'rarity': chosen['rarity'], 'rarity': chosen['rarity'],
'weight': config.RARITY_TO_WEIGHT[chosen['rarity']], 'weight': chosen['weight'],
'image_url': chosen['file_id'] 'image_url': chosen['file_id']
} }
def get_player(username: str) -> int: def get_or_create_user(username: str) -> int:
'''Retrieve a player ID by username, or return None if not found.''' '''Retrieves an ID for a given user, if the user does not exist, it will be
CURSOR.execute( created.'''
'SELECT id FROM players WHERE username = ?', CURSOR.execute('SELECT id FROM users WHERE username = ?', (username,))
(username,) user = CURSOR.fetchone()
) if user:
player = CURSOR.fetchone() return int(user[0])
if player:
return int(player[0])
return 0
# New user starts with has_rolled = False
def insert_player(username: str) -> int:
'''Insert a new player with default has_rolled = False and return their
player ID.'''
CURSOR.execute( CURSOR.execute(
'INSERT INTO players (username, has_rolled) VALUES (?, ?)', 'INSERT INTO users (username, has_rolled) VALUES (?, ?)',
(username, False) (username, False)
) )
return CURSOR.lastrowid if CURSOR.lastrowid else 0 user_id = CURSOR.lastrowid
return user_id if user_id else 0
def delete_player(username: str) -> bool: def insert_character(
'''Permanently deletes a player and all their pulls.'''
CURSOR.execute(
'SELECT id FROM players WHERE username = ?',
(username,)
)
player = CURSOR.fetchone()
if not player:
return False
player_id = player[0]
# Delete pulls
CURSOR.execute(
'DELETE FROM pulls WHERE player_id = ?',
(player_id,)
)
# Delete player
CURSOR.execute(
'DELETE FROM players WHERE id = ?',
(player_id,)
)
return True
def ban_player(username: str) -> bool:
'''Adds a player to the ban list.'''
try:
CURSOR.execute(
'INSERT INTO banned_players (handle) VALUES (?)',
(username,)
)
return True
except sqlite3.IntegrityError:
return False
def unban_player(username: str) -> bool:
'''Removes a player from the ban list.'''
CURSOR.execute(
'DELETE FROM banned_players WHERE handle = ?',
(username,)
)
return CURSOR.rowcount > 0
def is_player_banned(username: str) -> bool:
CURSOR.execute(
'SELECT * FROM banned_players WHERE handle = ?',
(username,)
)
row = CURSOR.fetchone()
return row is not None
def is_player_administrator(username: str) -> bool:
CURSOR.execute(
'SELECT is_administrator FROM players WHERE username = ? LIMIT 1',
(username,)
)
row = CURSOR.fetchone()
return row[0] if row else False
def insert_card(
name: str, rarity: int, weight: float, file_id: str) -> int: name: str, rarity: int, weight: float, file_id: str) -> int:
'''Inserts a card''' '''Inserts a character'''
CURSOR.execute( CURSOR.execute(
'INSERT INTO cards (name, rarity, weight, file_id) VALUES \ 'INSERT INTO characters (name, rarity, weight, file_id) VALUES \
(?, ?, ?, ?)', (?, ?, ?, ?)',
(name, rarity, weight, file_id) (name, rarity, weight, file_id)
) )
card_id = CURSOR.lastrowid character_id = CURSOR.lastrowid
return card_id if card_id else 0 return character_id if character_id else 0
def insert_pull(player_id: int, card_id: int) -> None: def insert_pull(user_id: int, character_id: int) -> None:
'''Creates a pull in the database''' '''Creates a pull in the database'''
CURSOR.execute( CURSOR.execute(
'INSERT INTO pulls (player_id, card_id) VALUES (?, ?)', 'INSERT INTO pulls (user_id, character_id) VALUES (?, ?)',
(player_id, card_id) (user_id, character_id)
) )
def get_last_rolled_at(player_id: int) -> int: def get_last_rolled_at(user_id: int) -> int:
'''Gets the timestamp when the player last rolled''' '''Gets the timestamp when the user last rolled'''
CURSOR.execute( CURSOR.execute(
"SELECT timestamp FROM pulls WHERE player_id = ? ORDER BY timestamp \ "SELECT timestamp FROM pulls WHERE user_id = ? ORDER BY timestamp \
DESC", DESC",
(player_id,)) (user_id,))
row = CURSOR.fetchone() row = CURSOR.fetchone()
return row[0] if row else 0 return row[0] if row else 0
def add_to_whitelist(instance: str) -> bool:
'''Adds an instance to the whitelist, returns false if instance was already
present'''
try:
CURSOR.execute(
'INSERT INTO instance_whitelist (tld) VALUES (?)', (instance,)
)
return True
except sqlite3.IntegrityError:
return False
def remove_from_whitelist(instance: str) -> bool:
'''Removes an instance to the whitelist, returns false if instance was not
present'''
CURSOR.execute(
'DELETE FROM instance_whitelist WHERE tld = ?', (instance,))
return CURSOR.rowcount > 0
def is_whitelisted(instance: str) -> bool:
'''Checks whether an instance is in the whitelist'''
if instance == 'local':
return True
CURSOR.execute(
'SELECT * FROM instance_whitelist WHERE tld = ?', (instance,))
row = CURSOR.fetchone()
return row is not None
def get_config(key: str) -> str: def get_config(key: str) -> str:
'''Reads the value for a specified config key from the db''' '''Reads the value for a specified config key from the db'''
CURSOR.execute("SELECT value FROM config WHERE key = ?", (key,)) CURSOR.execute("SELECT value FROM config WHERE key = ?", (key,))

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@ -4,9 +4,9 @@ from typing import Dict, Any
import misskey import misskey
from misskey.exceptions import MisskeyAPIException from misskey.exceptions import MisskeyAPIException
from config import NOTIFICATION_BATCH_SIZE, USE_WHITELIST from config import NOTIFICATION_BATCH_SIZE
from parsing import parse_notification from parsing import parse_notification
from db_utils import get_config, set_config, is_whitelisted, is_player_banned from db_utils import get_config, set_config
from response import generate_response from response import generate_response
from custom_types import BotResponse from custom_types import BotResponse
@ -24,7 +24,7 @@ def process_notification(
host = user.get('host') # None if local user host = user.get('host') # None if local user
instance = host if host else 'local' instance = host if host else 'local'
if USE_WHITELIST and not is_whitelisted(instance): if not (instance in WHITELISTED_INSTANCES or instance == 'local'):
print(f'⚠️ Blocked notification from untrusted instance: {instance}') print(f'⚠️ Blocked notification from untrusted instance: {instance}')
return return
@ -44,11 +44,6 @@ def process_notification(
if not parsed_notification: if not parsed_notification:
return return
author = parsed_notification['author']
if is_player_banned(author):
print(f'⚠️ Blocked notification from banned player: {author}')
return
# Get the note Id to reply to # Get the note Id to reply to
note_id = notification.get('note', {}).get('id') note_id = notification.get('note', {}).get('id')

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@ -24,8 +24,6 @@ def parse_notification(
note_id = note_obj.get("id") note_id = note_obj.get("id")
note = note_text.strip().lower() if note_text else "" note = note_text.strip().lower() if note_text else ""
# Split words into tokens
parts = note.split()
# Check for both short and fully-qualified name mentions # Check for both short and fully-qualified name mentions
username_variants = [ username_variants = [
@ -33,16 +31,18 @@ def parse_notification(
f'@{config.USER.split("@")[1]}' f'@{config.USER.split("@")[1]}'
] ]
# Notifs must consist of the initial mention and at least one other token # Make sure the notification text explicitly mentions the bot
if len(parts) <= 1: if not any(variant in note for variant in username_variants):
return None return None
# Make sure the first token is a mention to the bot # Find command and arguments after the mention
if not parts[0] in username_variants: # Removes all mentions
return None # regex = mentions that start with @ and may contain @domain
cleaned_text = re.sub(r"@\w+(?:@\S+)?", "", note).strip()
parts = cleaned_text.split()
command = parts[1].lower() command = parts[0].lower() if parts else None
arguments = parts[2:] if len(parts) > 2 else [] arguments = parts[1:] if len(parts) > 1 else []
return { return {
'author': full_user, 'author': full_user,

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@ -1,22 +1,18 @@
from datetime import datetime, timedelta, timezone from datetime import datetime, timedelta, timezone
from typing import TypedDict, Any, List, Dict from typing import TypedDict, Any, List, Dict
import db_utils as db from db_utils import get_or_create_user, insert_pull, get_last_rolled_at, \
from add_card import add_card get_random_character
from add_character import add_character
from config import GACHA_ROLL_INTERVAL from config import GACHA_ROLL_INTERVAL
from custom_types import BotResponse, ParsedNotification from custom_types import BotResponse, ParsedNotification
def do_roll(author: str) -> BotResponse: def do_roll(full_user: str) -> BotResponse:
'''Determines whether the user can roll, then pulls a random card''' '''Determines whether the user can roll, then pulls a random character'''
user_id = db.get_player(author) user_id = get_or_create_user(full_user)
if not user_id:
return {
'message': f'{author} 🛑 You havent signed up yet! Use the \
`signup` command to start playing.',
'attachment_urls': None
}
# Get date of user's last roll # Get date of user's last roll
date = db.get_last_rolled_at(user_id) date = get_last_rolled_at(user_id)
# No date means it's users first roll # No date means it's users first roll
if date: if date:
@ -40,45 +36,26 @@ def do_roll(author: str) -> BotResponse:
remaining_duration = f'{duration.seconds} seconds' remaining_duration = f'{duration.seconds} seconds'
return { return {
'message': f'{author} ⏱️ Please wait another \ 'message': f'{full_user} ⏱️ Please wait another \
{remaining_duration} before rolling again.', {remaining_duration} before rolling again.',
'attachment_urls': None 'attachment_urls': None
} }
card = db.get_random_card() character = get_random_character()
if not card: if not character:
return { return {
'message': f'{author} Uwaaa... something went wrong! No \ 'message': f'{full_user} Uwaaa... something went wrong! No \
cards found. 😿', characters found. 😿',
'attachment_urls': None 'attachment_urls': None
} }
db.insert_pull(user_id, card['id']) insert_pull(user_id, character['id'])
stars = '⭐️' * card['rarity'] stars = '⭐️' * character['rarity']
return { return {
'message': f'{author} 🎲 Congrats! You rolled {stars} \ 'message': f'@{full_user} 🎲 Congrats! You rolled {stars} \
**{card['name']}**\nShe\'s all yours now~ 💖✨', **{character['name']}**\nShe\'s all yours now~ 💖✨',
'attachment_urls': [card['image_url']] 'attachment_urls': [character['image_url']]
}
def do_signup(author: str) -> BotResponse:
'''Registers a new user if they havent signed up yet.'''
user_id = db.get_player(author)
if user_id:
return {
'message': f'{author} 👀 Youre already signed up! Let the rolling \
begin~ 🎲',
'attachment_urls': None
}
new_user_id = db.insert_player(author)
return {
'message': f'{author} ✅ Signed up successfully! Your gacha \
destiny begins now... Use the roll command to start!',
'attachment_urls': None
} }
@ -92,48 +69,49 @@ def is_float(val: Any) -> bool:
def do_create( def do_create(
author: str, full_user: str,
arguments: List[str], arguments: List[str],
note_obj: Dict[str, Any]) -> BotResponse: note_obj: Dict[str, Any]) -> BotResponse:
'''Creates a card''' '''Creates a character'''
# Example call from bot logic # Example call from bot logic
image_url = note_obj.get('files', [{}])[0].get('url') \ image_url = note_obj.get('files', [{}])[0].get('url') \
if note_obj.get('files') else None if note_obj.get('files') else None
if not image_url: if not image_url:
return { return {
'message': f'{author} You need an image to create a card, \ 'message': f'{full_user} You need an image to create a character, \
dumbass.', dumbass.',
'attachment_urls': None 'attachment_urls': None
} }
if len(arguments) != 2: if len(arguments) != 3:
return { return {
'message': f'{author} Please specify the following attributes \ 'message': f'{full_user} Please specify the following attributes \
in order: name, rarity', in order: name, rarity, drop weighting',
'attachment_urls': None 'attachment_urls': None
} }
if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5): if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5):
return { return {
'message': f'{author} Invalid rarity: \'{arguments[1]}\' must \ 'message': f'{full_user} Invalid rarity: \'{arguments[1]}\' must \
be a number between 1 and 5', be a number between 1 and 5',
'attachment_urls': None 'attachment_urls': None
} }
if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0): if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0):
return { return {
'message': f'{author} Invalid drop weight: \'{arguments[2]}\' \ 'message': f'{full_user} Invalid drop weight: \'{arguments[2]}\' \
must be a decimal value between 0.0 and 1.0', must be a decimal value between 0.0 and 1.0',
'attachment_urls': None 'attachment_urls': None
} }
card_id, file_id = add_card( character_id, file_id = add_character(
name=arguments[0], name=arguments[0],
rarity=int(arguments[1]), rarity=int(arguments[1]),
weight=float(arguments[2]),
image_url=image_url image_url=image_url
) )
return { return {
'message': f'{author} Added {arguments[0]}, ID {card_id}.', 'message': f'{full_user} Added {arguments[0]}, ID {character_id}.',
'attachment_urls': [file_id] 'attachment_urls': [file_id]
} }
@ -142,117 +120,16 @@ def do_help(author: str) -> BotResponse:
'''Provides a list of commands that the bot can do.''' '''Provides a list of commands that the bot can do.'''
return { return {
'message': f'{author} Here\'s what I can do:\n\ 'message': f'{author} Here\'s what I can do:\n\
- `roll` Pulls a random card.\n\ - `roll` Pulls a random character.\n\
- `create <name> <rarity>` Creates a card using a given image.\n\ - `create <name> <rarity> <weight>` Creates a character using a given image.\n\
- `signup` Registers your account.\n\ - `help` Shows this message.',
- `delete_account` Deletes your account.\n\
- `help` Shows this message',
'attachment_urls': None 'attachment_urls': None
} }
def delete_account(author: str) -> BotResponse: def do_signup() -> BotResponse:
return { return {
'message': f'{author} ⚠️ This will permanently delete your account \ 'message': '',
and all your cards.\n'
'If you\'re sure, reply with `confirm_delete_account` to proceed.\n\n'
'**There is no undo.** Your gacha luck will be lost to the void... 💀✨',
'attachment_urls': None
}
def confirm_delete(author: str) -> BotResponse:
db.delete_player(author)
return {
'message': f'{author} 🧼 Your account and all your cards have been \
deleted. RIP your gacha history 🕊',
'attachment_urls': None
}
def do_whitelist(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify an instance to whitelist',
'attachment_urls': None
}
if db.add_to_whitelist(args[0]):
return {
'message': f'{author} Whitelisted instance: {args[0]}',
'attachment_urls': None
}
else:
return {
'message': f'{author} Instance already whitelisted: {args[0]}',
'attachment_urls': None
}
def do_unwhitelist(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify an instance to remove from \
the whitelist',
'attachment_urls': None
}
if db.remove_from_whitelist(args[0]):
return {
'message': f'{author} Unwhitelisted instance: {args[0]}',
'attachment_urls': None
}
else:
return {
'message': f'{author} Instance not whitelisted: {args[0]}',
'attachment_urls': None
}
def do_ban(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify a user to ban',
'attachment_urls': None
}
if db.is_player_administrator(args[0]):
return {
'message': f'{author} Cannot ban other administrators.',
'attachment_urls': None
}
if db.ban_player(args[0]):
# Delete banned player's account
db.delete_player(args[0])
return {
'message': f'{author} 🔨 **BONK!** Get banned, {args[0]}!',
'attachment_urls': None
}
else:
return {
'message': f'{author} Player is already banned: {args[0]}',
'attachment_urls': None
}
def do_unban(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify a user to unban',
'attachment_urls': None
}
if db.unban_player(args[0]):
return {
'message': f'{author} Player unbanned: {args[0]}!',
'attachment_urls': None
}
else:
return {
'message': f'{author} Player was not banned: {args[0]}',
'attachment_urls': None 'attachment_urls': None
} }
@ -263,56 +140,40 @@ def generate_response(notification: ParsedNotification) -> BotResponse | None:
# Temporary response variable # Temporary response variable
res: BotResponse | None = None res: BotResponse | None = None
# TODO: Check if the user has an account
author = notification['author'] author = notification['author']
player_id = db.get_player(author) user_id = get_or_create_user(author)
command = notification['command'] command = notification['command']
# Check if the user is an administrator
# user_is_administrator = user_is_administrator()
# Unrestricted commands # Unrestricted commands
match command: match command:
case 'roll':
res = do_roll(author)
case 'signup': case 'signup':
res = do_signup(author) res = do_signup()
case 'help': case 'help':
res = do_help(author) res = do_help(author)
case _: case _:
pass pass
# Commands beyond this point require the user to have an account if not user_id:
if not player_id:
return res return res
# User commands # User commands
match command: match command:
case 'delete_account':
pass
case 'roll':
res = do_roll(author)
case 'create': case 'create':
res = do_create( res = do_create(
author, author,
notification['arguments'], notification['arguments'],
notification['note_obj'] notification['note_obj']
) )
case 'delete_account':
res = delete_account(author)
case 'confirm_delete_account':
res = confirm_delete(author)
case _: case _:
pass pass
# if not user_is_administrator:
# Commands beyond this point require the user to be an administrator
if not db.is_player_administrator(author):
return res return res
# Admin commands
match command:
case 'whitelist':
res = do_whitelist(author, notification['arguments'])
case 'unwhitelist':
res = do_unwhitelist(author, notification['arguments'])
case 'ban':
res = do_ban(author, notification['arguments'])
case 'unban':
res = do_unban(author, notification['arguments'])
case _:
pass
# Administrator commands go here # Administrator commands go here
return res

View file

@ -1,24 +0,0 @@
# 🎲 Kemoverse Documentation
Welcome to the developer documentation for **Kemoverse**, a gacha trading card game in the Fediverse!
Features collectible cards, rarity-based pulls, and integration with Misskey.
Name comes from Kemonomimi and Fediverse.
---
## 📁 Table of Contents
- [Installation](./install.md)
- [Game Design](./design.md)
- [Bot Architecture](./bot.md)
- [Database Structure](./database.md)
- [Card System](./cards.md)
- [Web UI](./web.md)
- [Theming and Assets](./theme.md)
- [Contributing](./contributing.md)
- [FAQ](./faq.md)
---

View file

@ -1,83 +0,0 @@
## 🧪 Installation
### Download and install dependencies
Clone the repo
```sh
git clone https://git.waifuism.life/waifu/kemoverse.git
cd kemoverse
```
Setup a virtual environment (Optional, recommended)
```sh
python3 -m venv venv
source venv/bin/activate
```
Install project dependencies via pip
```sh
python3 -m pip install -r requirements.txt
```
### Setup config file
A sample config file is included with the project as a template: `example_config.ini`
Create a copy of this file and replace its' values with your own. Consult the
template for more information about individual config values and their meaning.
Config files are environment-specific. Use `config_dev.ini` for development and
`config_prod.ini` for production. Switch between environments using the
`KEMOVERSE_ENV` environment variable.
```sh
cp example_config.ini config_dev.ini
# Edit config_dev.ini
```
### Setup database
To set up the database, run:
```sh
KEMOVERSE_ENV=dev python3 setup_db.py
```
### Run the bot
```sh
KEMOVERSE_ENV=dev ./startup.sh
```
If all goes well, you should now be able to interact with the bot.
### Running in production
To run the the in a production environment, use `KEMOVERSE_ENV=prod`. You will
also need to create a `config_prod.ini` file and run the database setup step
again if pointing prod to a different database. (you are pointing dev and prod
to different databases, right? 🤨)
### Updating
To update the bot, first pull new changes from upstream:
```sh
git pull
```
Then run any database migrations. We recommend testing in dev beforehand to
make sure nothing breaks in the update process.
**Always backup your prod database before running any migrations!**
```sh
# Backup database file
cp gacha_game_dev.db gacha_game_dev.db.bak
# Run migrations
KEMOVERSE_ENV=dev python3 setup_db.py
```

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@ -1,33 +0,0 @@
Welcome to the **Visual Identity** guide for the Kemoverse. This page contains the standard colors, logos, and graphic elements used across the game (cards, UI, web presence, bots, etc). Please follow these guidelines to ensure consistency.
---
## 🟢 Primary Color Palette
| Color Name | Hex Code | Usage |
|----------------|------------|--------------------------------------|
| Green | `#5aa02c` | Main buttons, links, headers |
| Midnight Black | `#1A1A1A` | Backgrounds, dark mode |
| Misty White | `#FAFAFA` | Default backgrounds, light text bg |
| Soft Gray | `#CCCCCC` | Borders, placeholders, separators |
| Highlight Green | `#8dd35f` | Alerts, emphasis, icons |
| Rarity Gold | `#FFD700` | Special rare cards, SSR outlines |
| Rarity Silver | `#C0C0C0` | Rare card text, stat glow effects |
> ✅ Use `Green` and `Misty White` for the standard UI. Avoid mixing in extra palettes unless explicitly needed.
---
## 🖼 Logos
### Main Logo
<p align="center">
<img src="../web/static/logo.png" alt="Fediverse Gacha Bot Logo" width="300" height="auto">
</p>
- File: `web/static/logo.png`
- Usage: Website header, favicon, bot avatar, watermark
---

View file

@ -2,24 +2,13 @@
[application] [application]
; Comma separated list of fedi handles for any administrator users ; Comma separated list of fedi handles for any administrator users
; More can be added through the application ; More can be added through the application
DefaultAdmins = ["@localadmin", "@remoteadmin@example.tld"] DefaultAdmins = ['admin@example.tld']
; SQLite Database location ; SQLite Database location
DatabaseLocation = ./gacha_game.db DatabaseLocation = ./gacha_game.db
; Whether to lmit access to the bot via an instance whitelist
; The whitelist can be adjusted via the application
UseWhitelist = False
[gacha] [gacha]
; Number of seconds players have to wait between rolls ; Number of seconds players have to wait between rolls
RollInterval = 72000 RollInterval = 72000
; Rarity drop weights (1 to 5 stars)
; Format: rarity=weight per line
; In order: common, uncommon, rare, epic and legendary (Example values below)
Rarity_1 = 0.7
Rarity_2 = 0.2
Rarity_3 = 0.08
Rarity_4 = 0.015
Rarity_5 = 0.005
[notification] [notification]
; Number of seconds to sleep while awaiting new notifications ; Number of seconds to sleep while awaiting new notifications

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@ -1 +0,0 @@
ALTER TABLE characters DROP COLUMN weight;

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@ -1,4 +0,0 @@
ALTER TABLE users RENAME TO players;
ALTER TABLE characters RENAME TO cards;
ALTER TABLE pulls RENAME user_id TO player_id;
ALTER TABLE pulls RENAME character_id TO card_id;

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@ -1 +0,0 @@
ALTER TABLE players ADD COLUMN is_administrator BOOLEAN NOT NULL DEFAULT 0;

View file

@ -1,7 +0,0 @@
CREATE TABLE IF NOT EXISTS instance_whitelist (
tld TEXT UNIQUE PRIMARY KEY
);
CREATE TABLE IF NOT EXISTS banned_players (
handle TEXT UNIQUE PRIMARY KEY
);

View file

@ -1,15 +1,12 @@
# Kemoverse # Kemoverse
A gacha-style bot for the Fediverse built with Python. Users can roll for characters, trade, duel, and perhaps engage with popularity-based mechanics. Currently designed for use with Misskey. Name comes from Kemonomimi and Fediverse. A gacha-style bot for the Fediverse built with Python. Users can roll for characters, trade, duel, and perhaps engage with popularity-based mechanics. Currently designed for use with Misskey. Name comes from Kemonomimi and Fediverse.
<p align="center">
<img src="./web/static/logo.png" alt="Fediverse Gacha Bot Logo" width="300" height="auto">
</p>
## 📝 Docs ## Installation
👉 [**Start reading the docs**](./docs/index.md) ## Roadmap
🤌 [**Install instructions for those in a rush**](docs/install.md) ![Fediverse Gacha Bot Logo](./web/static/logo.png)
## 🔧 Features ## 🔧 Features
@ -18,11 +15,10 @@ A gacha-style bot for the Fediverse built with Python. Users can roll for charac
- 🧠 Core database structure for cards - 🧠 Core database structure for cards
- 📦 Basic support for storing pulls per player - 📦 Basic support for storing pulls per player
- ⏱️ Time-based limitations on rolls - ⏱️ Time-based limitations on rolls
- ⚠️ Explicit account creation/deletion
### 🧩 In Progress ### 🧩 In Progress
- 📝 Whitelist system to limit access - 📝 Whitelist system to limit access
- ⚠️ Explicit account creation/deletion
## 🧠 Roadmap ## 🧠 Roadmap
@ -61,6 +57,89 @@ A gacha-style bot for the Fediverse built with Python. Users can roll for charac
The bot is meant to feel *light, fun, and competitive*. Mixing social, gacha and duel tactics. The bot is meant to feel *light, fun, and competitive*. Mixing social, gacha and duel tactics.
## 🧪 Installation
### Download and install dependencies
Clone the repo
```sh
git clone https://git.waifuism.life/waifu/kemoverse.git
cd kemoverse
```
Setup a virtual environment (Optional, recommended)
```sh
python3 -m venv venv
source venv/bin/activate
```
Install project dependencies via pip
```sh
python3 -m pip install -r requirements.txt
```
### Setup config file
A sample config file is included with the project as a template: `example_config.ini`
Create a copy of this file and replace its' values with your own. Consult the
template for more information about individual config values and their meaning.
Config files are environment-specific. Use `config_dev.ini` for development and
`config_prod.ini` for production. Switch between environments using the
`KEMOVERSE_ENV` environment variable.
```sh
cp example_config.ini config_dev.ini
# Edit config_dev.ini
```
### Setup database
To set up the database, run:
```sh
KEMOVERSE_ENV=dev python3 setup_db.py
```
### Run the bot
```sh
KEMOVERSE_ENV=dev ./startup.sh
```
If all goes well, you should now be able to interact with the bot.
### Running in production
To run the the in a production environment, use `KEMOVERSE_ENV=prod`. You will
also need to create a `config_prod.ini` file and run the database setup step
again if pointing prod to a different database. (you are pointing dev and prod
to different databases, right? 🤨)
### Updating
To update the bot, first pull new changes from upstream:
```sh
git pull
```
Then run any database migrations. We recommend testing in dev beforehand to
make sure nothing breaks in the update process.
**Always backup your prod database before running any migrations!**
```sh
# Backup database file
cp gacha_game_dev.db gacha_game_dev.db.bak
# Run migrations
KEMOVERSE_ENV=dev python3 setup_db.py
```
```mermaid ```mermaid
flowchart TD flowchart TD

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@ -1,8 +1,6 @@
from flask import Flask, render_template
import sqlite3 import sqlite3
from flask import Flask, render_template, abort
from werkzeug.exceptions import HTTPException
app = Flask(__name__) app = Flask(__name__)
DB_PATH = "./gacha_game.db" # Adjust path if needed DB_PATH = "./gacha_game.db" # Adjust path if needed
@ -11,14 +9,6 @@ def get_db_connection():
conn.row_factory = sqlite3.Row conn.row_factory = sqlite3.Row
return conn return conn
@app.errorhandler(HTTPException)
def handle_exception(error):
return render_template("_error.html", error=error), error.code
@app.route("/i404")
def i404():
return abort(404)
@app.route('/') @app.route('/')
def index(): def index():
conn = get_db_connection() conn = get_db_connection()
@ -43,8 +33,6 @@ def user_profile(user_id):
cursor.execute('SELECT * FROM users WHERE id = ?', (user_id,)) cursor.execute('SELECT * FROM users WHERE id = ?', (user_id,))
user = cursor.fetchone() user = cursor.fetchone()
if user is None:
abort(404)
cursor.execute(''' cursor.execute('''
SELECT pulls.timestamp, characters.name as character_name, characters.rarity SELECT pulls.timestamp, characters.name as character_name, characters.rarity

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@ -1,92 +0,0 @@
body {
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
background-color: #f4f6fa;
color: #333;
margin: 0;
padding: 0;
}
header {
background-color: #7289da;
color: white;
padding: 20px;
text-align: center;
}
header h1 {
margin: 0;
font-size: 2.5em;
}
header p {
margin-top: 5px;
font-size: 1.1em;
}
.container {
max-width: 800px;
margin: 30px auto;
padding: 20px;
background-color: #ffffff;
border-radius: 10px;
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.07);
}
h2 {
border-bottom: 1px solid #ccc;
padding-bottom: 8px;
margin-top: 30px;
}
ul {
list-style-type: none;
padding-left: 0;
}
li {
margin: 10px 0;
}
a {
text-decoration: none;
color: #2c3e50;
font-weight: bold;
background-color: #e3eaf3;
padding: 8px 12px;
border-radius: 6px;
display: inline-block;
transition: background-color 0.2s;
}
a:hover {
background-color: #cdd8e6;
}
.leaderboard-entry {
margin-bottom: 8px;
padding: 6px 10px;
background: #f9fafc;
border-left: 4px solid #7289da;
border-radius: 5px;
}
footer {
text-align: center;
margin-top: 40px;
font-size: 0.9em;
color: #888;
}
.note {
background: #fcfcf0;
border: 1px dashed #bbb;
padding: 10px;
border-radius: 8px;
margin-top: 30px;
font-size: 0.95em;
color: #666;
}
.footer-link {
margin: 0 10px;
}

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@ -1,30 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='style.css') }}">
<link rel="shortcut icon" href="{{ url_for('static', filename='logo.png') }}">
<title>
{% if title %}
{{ title }}
{% else %}
{% block title %}{% endblock %}
{% endif %}
&nbsp;|&nbsp;Kemoverse
</title>
</head>
<body>
<header>
{% block header %}{% endblock %}
</header>
<div class="container">
{% block content %}{% endblock %}
</div>
<footer>
<a class="footer-link" href="{{ url_for('about') }}">About</a>
<a class="footer-link" href="{{ url_for('submit_character') }}">Submit a Character</a>
{% block footer_extra %}{% endblock %}
</footer>
</body>
</html>

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@ -1,8 +0,0 @@
{% extends "_base.html" %}
{% block title %}
{{ error.code }}
{% endblock %}
{% block content %}
<h2>{{ error.code }}&nbsp;-&nbsp;{{ error.name }} </h2>
<p>{{ error.description }}</p>
{% endblock %}

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@ -1,9 +1,13 @@
{% extends "_base.html" %} <!DOCTYPE html>
<html>
{% block content %} <head>
<title>About - Misskey Gacha Center</title>
</head>
<body>
<h1>About This Gacha</h1> <h1>About This Gacha</h1>
<p>This is a playful Misskey-themed gacha tracker made with Flask and SQLite.</p> <p>This is a playful Misskey-themed gacha tracker made with Flask and SQLite.</p>
<p>All rolls are stored, stats are tracked, and characters are added manually for now.</p> <p>All rolls are stored, stats are tracked, and characters are added manually for now.</p>
<p>Built with love, chaos, and way too much caffeine ☕.</p> <p>Built with love, chaos, and way too much caffeine ☕.</p>
<a href="{{ url_for('index') }}">← Back to Home</a> <a href="{{ url_for('index') }}">← Back to Home</a>
{% endblock %} </body>
</html>

View file

@ -1,11 +1,110 @@
{% extends "_base.html" %} <!DOCTYPE html>
<html>
<head>
<title>Misskey Gacha Center</title>
<style>
body {
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
background-color: #f4f6fa;
color: #333;
margin: 0;
padding: 0;
}
{% block header %} header {
background-color: #7289da;
color: white;
padding: 20px;
text-align: center;
}
header h1 {
margin: 0;
font-size: 2.5em;
}
header p {
margin-top: 5px;
font-size: 1.1em;
}
.container {
max-width: 800px;
margin: 30px auto;
padding: 20px;
background-color: #ffffff;
border-radius: 10px;
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.07);
}
h2 {
border-bottom: 1px solid #ccc;
padding-bottom: 8px;
margin-top: 30px;
}
ul {
list-style-type: none;
padding-left: 0;
}
li {
margin: 10px 0;
}
a {
text-decoration: none;
color: #2c3e50;
font-weight: bold;
background-color: #e3eaf3;
padding: 8px 12px;
border-radius: 6px;
display: inline-block;
transition: background-color 0.2s;
}
a:hover {
background-color: #cdd8e6;
}
.leaderboard-entry {
margin-bottom: 8px;
padding: 6px 10px;
background: #f9fafc;
border-left: 4px solid #7289da;
border-radius: 5px;
}
footer {
text-align: center;
margin-top: 40px;
font-size: 0.9em;
color: #888;
}
.note {
background: #fcfcf0;
border: 1px dashed #bbb;
padding: 10px;
border-radius: 8px;
margin-top: 30px;
font-size: 0.95em;
color: #666;
}
.footer-link {
margin: 0 10px;
}
</style>
</head>
<body>
<header>
<h1>Misskey Gacha Center</h1> <h1>Misskey Gacha Center</h1>
<p>Track your luck. Compare your pulls. Compete with friends.</p> <p>Track your luck. Compare your pulls. Compete with friends.</p>
{% endblock %} </header>
{% block content %} <div class="container">
<h2>🎖️ Leaderboard: Most Rolls</h2> <h2>🎖️ Leaderboard: Most Rolls</h2>
{% for user in top_users %} {% for user in top_users %}
@ -26,4 +125,13 @@
<div class="note"> <div class="note">
🚀 This is a fun little gacha tracker! More features coming soon. Want to help shape it? 🚀 This is a fun little gacha tracker! More features coming soon. Want to help shape it?
</div> </div>
{% endblock %}
</div>
<footer>
<a class="footer-link" href="{{ url_for('about') }}">About</a>
<a class="footer-link" href="{{ url_for('submit_character') }}">Submit a Character</a>
</footer>
</body>
</html>

View file

@ -1,8 +1,12 @@
{% extends "_base.html" %} <!DOCTYPE html>
<html>
{% block content %} <head>
<title>Submit a Character - Misskey Gacha Center</title>
</head>
<body>
<h1>Submit a Character</h1> <h1>Submit a Character</h1>
<p>Want to add a new character to the gacha pool?</p> <p>Want to add a new character to the gacha pool?</p>
<p>This feature will be available soon. Stay tuned!</p> <p>This feature will be available soon. Stay tuned!</p>
<a href="{{ url_for('index') }}">← Back to Home</a> <a href="{{ url_for('index') }}">← Back to Home</a>
{% endblock %} </body>
</html>

View file

@ -1,5 +1,57 @@
{% extends "_base.html" %} <!DOCTYPE html>
{% block content %} <html>
<head>
<title>{{ user['username'] }}'s Rolls</title>
<style>
body {
font-family: Arial, sans-serif;
background-color: #f4f4f8;
margin: 0;
padding: 20px;
}
.profile, .pulls {
background-color: white;
padding: 15px;
border-radius: 10px;
box-shadow: 0 0 10px rgba(0,0,0,0.1);
margin-bottom: 20px;
}
h1, h2 {
margin-top: 0;
}
ul {
list-style-type: none;
padding: 0;
}
li {
padding: 10px 0;
border-bottom: 1px solid #eee;
}
.rarity {
color: gold;
font-weight: bold;
margin-left: 8px;
}
.timestamp {
color: #888;
font-size: 0.9em;
}
a {
display: inline-block;
margin-top: 20px;
color: #333;
text-decoration: none;
background-color: #ddd;
padding: 8px 12px;
border-radius: 5px;
}
a:hover {
background-color: #bbb;
}
</style>
</head>
<body>
<div class="profile"> <div class="profile">
<h1>{{ user['username'] }}'s Gacha Rolls</h1> <h1>{{ user['username'] }}'s Gacha Rolls</h1>
<p>User ID: {{ user['id'] }}</p> <p>User ID: {{ user['id'] }}</p>
@ -20,4 +72,6 @@
</div> </div>
<a href="{{ url_for('index') }}">← Back to Users</a> <a href="{{ url_for('index') }}">← Back to Users</a>
{% endblock %}
</body>
</html>