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33 changed files with 586 additions and 1364 deletions

8
.gitignore vendored
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@ -147,7 +147,6 @@ venv.bak/
/site
# mypy
.mypy.ini
.mypy_cache/
.dmypy.json
dmypy.json
@ -182,8 +181,5 @@ cython_debug/
.cursorindexingignore
# Custom stuff
gacha_game*.db
gacha_game*.db.*
config*.ini
.idea
gacha_game.db
config.ini

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@ -1,64 +0,0 @@
import requests
from misskey.exceptions import MisskeyAPIException
from client import client_connection
from db_utils import insert_card
from custom_types import Card
from config import RARITY_TO_WEIGHT
def add_card(
name: str,
rarity: int,
image_url: str) -> tuple[int, str]:
'''
Adds a card to the database, uploading the image from a public URL to
the bot's Misskey Drive.
Args:
name (str): Card name.
rarity (int): Card rarity (e.g., 1-5).
image_url (str): Public URL of the image from the post (e.g., from
note['files'][i]['url']).
Returns:
tuple[int, str]: Card ID and bot's Drive file_id.
Raises:
ValueError: If inputs are invalid.
RuntimeError: If image download/upload or database operation fails.
'''
stripped_name = name.strip()
# Validate inputs
if not stripped_name:
raise ValueError('Card name cannot be empty.')
if rarity < 1:
raise ValueError('Rarity must be a positive integer.')
if rarity not in RARITY_TO_WEIGHT.keys():
raise ValueError(f'Invalid rarity: {rarity}')
if not image_url:
raise ValueError('Image URL must be provided.')
# Download image
response = requests.get(image_url, stream=True, timeout=30)
if response.status_code != 200:
raise RuntimeError(f'Failed to download image from {image_url}')
# Upload to bot's Drive
mk = client_connection()
try:
media = mk.drive_files_create(response.raw)
file_id = media['id']
except MisskeyAPIException as e:
raise RuntimeError(f'Failed to upload image to bot\'s Drive: {e}')\
from e
# Insert into database
card_id = insert_card(
stripped_name,
rarity,
RARITY_TO_WEIGHT[rarity],
file_id
)
return card_id, file_id

63
bot/add_character.py Normal file
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@ -0,0 +1,63 @@
import requests
from misskey.exceptions import MisskeyAPIException
from client import client_connection
from db_utils import get_db_connection
def add_character(name: str, rarity: int, weight: float, image_url: str) -> tuple[int, str]:
"""
Adds a character to the database, uploading the image from a public URL to the bot's Misskey Drive.
Args:
name (str): Character name.
rarity (int): Character rarity (e.g., 1-5).
weight (float): Pull weight (e.g., 0.02).
image_url (str): Public URL of the image from the post (e.g., from note['files'][i]['url']).
Returns:
tuple[int, str]: Character ID and bot's Drive file_id.
Raises:
ValueError: If inputs are invalid.
RuntimeError: If image download/upload or database operation fails.
"""
try:
# Validate inputs
if not name or not name.strip():
raise ValueError("Character name cannot be empty.")
if not isinstance(rarity, int) or rarity < 1:
raise ValueError("Rarity must be a positive integer.")
if not isinstance(weight, (int, float)) or weight <= 0:
raise ValueError("Weight must be a positive number.")
if not image_url:
raise ValueError("Image URL must be provided.")
# Download image
response = requests.get(image_url, stream=True)
if response.status_code != 200:
raise RuntimeError(f"Failed to download image from {image_url}")
# Upload to bot's Drive
mk = client_connection()
try:
media = mk.drive_files_create(response.raw)
file_id = media["id"]
except MisskeyAPIException as e:
raise RuntimeError(f"Failed to upload image to bot's Drive: {e}") from e
# Insert into database
conn = get_db_connection()
cur = conn.cursor()
cur.execute(
'INSERT INTO characters (name, rarity, weight, file_id) VALUES (?, ?, ?, ?)',
(name.strip(), rarity, float(weight), file_id)
)
conn.commit()
character_id = cur.lastrowid
return character_id, file_id
except Exception as e:
raise
finally:
if 'conn' in locals():
conn.close()

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@ -1,21 +1,79 @@
import time
import misskey as misskey
import traceback
import misskey
from parsing import parse_notification
from db_utils import get_or_create_user, add_pull, get_config, set_config
from client import client_connection
import db_utils as db
from config import NOTIFICATION_POLL_INTERVAL
from notification import process_notifications
# Initialize the Misskey client
client = client_connection()
if __name__ == '__main__':
# Initialize the Misskey client
client = client_connection()
# Connect to DB
db.connect()
# Define your whitelist
# TODO: move to config
whitelisted_instances: list[str] = []
# Setup default administrators
db.setup_administrators()
def stream_notifications():
print("Starting filtered notification stream...")
last_seen_id = get_config("last_seen_notif_id")
print('Listening for notifications...')
while True:
if not process_notifications(client):
time.sleep(NOTIFICATION_POLL_INTERVAL)
try:
# May be able to mark notifications as read using misskey.py and
# filter them out here. This function also takes a since_id we
# could use as well
notifications = client.i_notifications()
if notifications:
# Oldest to newest
notifications.reverse()
new_last_seen_id = last_seen_id
for notification in notifications:
notif_id = notification.get("id")
# Skip old or same ID notifications
if last_seen_id is not None and notif_id <= last_seen_id:
continue
user = notification.get("user", {})
username = user.get("username", "unknown")
host = user.get("host") # None if local user
instance = host if host else "local"
if instance in whitelisted_instances or instance == "local":
note = notification.get("note", {}).get("text", "")
notif_type = notification.get("type", "unknown")
print(f"📨 [{notif_type}] from @{username}@{instance}")
print(f"💬 {note}")
print("-" * 30)
# 🧠 Send to the parser
parse_notification(notification,client)
else:
print(f"⚠️ Blocked notification from untrusted instance: {host}")
# Update only if this notif_id is greater
if new_last_seen_id is None or notif_id > new_last_seen_id:
new_last_seen_id = notif_id
# Save the latest seen ID
if new_last_seen_id and new_last_seen_id != last_seen_id:
set_config("last_seen_notif_id", new_last_seen_id)
last_seen_id = new_last_seen_id
time.sleep(5)
except Exception as e:
print(f"An exception has occured: {e}\n{traceback.format_exc()}")
time.sleep(5)
if __name__ == "__main__":
stream_notifications()

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@ -1,6 +1,5 @@
import misskey
import config
def client_connection() -> misskey.Misskey:
def client_connection():
return misskey.Misskey(address=config.INSTANCE, i=config.KEY)

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@ -1,60 +1,22 @@
'''Essentials for the bot to function'''
import configparser
import json
from os import environ, path
class ConfigError(Exception):
'''Could not find config file'''
def get_config_file() -> str:
'''Gets the path to the config file in the current environment'''
env: str | None = environ.get('KEMOVERSE_ENV')
if not env:
raise ConfigError('Error: KEMOVERSE_ENV is unset')
if not (env in ['prod', 'dev']):
raise ConfigError(f'Error: Invalid environment: {env}')
config_path: str = f'config_{env}.ini'
if not path.isfile(config_path):
raise ConfigError(f'Could not find {config_path}')
return config_path
def get_rarity_to_weight(
config_section: configparser.SectionProxy) -> dict[int, float]:
"""Parses Rarity_X keys from config and returns a {rarity: weight} dict."""
rarity_weights = {}
for key, value in config_section.items():
if key.startswith("rarity_"):
rarity = int(key.removeprefix("rarity_"))
rarity_weights[rarity] = float(value)
return rarity_weights
config = configparser.ConfigParser()
config.read(get_config_file())
config.read('config.ini')
# Username for the bot
USER = config['credentials']['User'].lower()
# API key for the bot
KEY = config['credentials']['Token']
# Bot's Misskey instance URL
INSTANCE = config['credentials']['Instance'].lower()
USER = config['application']['BotUser']
# API key for the bot
KEY = config['application']['ApiKey']
# Bot's Misskey instance URL
INSTANCE = config['application']['InstanceUrl']
# Fedi handles in the traditional 'user@domain.tld' style, allows these users
# to use extra admin exclusive commands with the bot
ADMINS = json.loads(config['application']['DefaultAdmins'])
# SQLite Database location
DB_PATH = config['application']['DatabaseLocation']
# Whether to enable the instance whitelist
USE_WHITELIST = config['application']['UseWhitelist']
NOTIFICATION_POLL_INTERVAL = int(config['notification']['PollInterval'])
NOTIFICATION_BATCH_SIZE = int(config['notification']['BatchSize'])
# Extra stuff for control of the bot
GACHA_ROLL_INTERVAL = int(config['gacha']['RollInterval'])
RARITY_TO_WEIGHT = get_rarity_to_weight(config['gacha'])
# TODO: move this to db
# Fedi handles in the traditional 'user@domain.tld' style, allows these users
# to use extra admin exclusive commands with the bot'''
ADMINS = config['application']['DefaultAdmins']

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@ -1,21 +0,0 @@
from typing import TypedDict, List, Dict, Any
BotResponse = TypedDict('BotResponse', {
'message': str,
'attachment_urls': List[str] | None
})
Card = TypedDict('Card', {
'id': int,
'name': str,
'rarity': int,
'weight': float,
'image_url': str
})
ParsedNotification = TypedDict('ParsedNotification', {
'author': str,
'command': str | None,
'arguments': List[str],
'note_obj': Dict[str, Any]
})

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@ -1,222 +1,58 @@
from random import choices
import sqlite3
import random
import config
from custom_types import Card
DB_PATH = config.DB_PATH
CONNECTION: sqlite3.Connection
CURSOR: sqlite3.Cursor
def connect() -> None:
def get_db_connection():
'''Creates a connection to the database'''
print('Connecting to the database...')
global CONNECTION
global CURSOR
CONNECTION = sqlite3.connect(DB_PATH, autocommit=True)
CONNECTION.row_factory = sqlite3.Row
CURSOR = CONNECTION.cursor()
conn = sqlite3.connect(DB_PATH)
conn.row_factory = sqlite3.Row
return conn
def get_or_create_user(username):
'''Retrieves an ID for a given user, if the user does not exist, it will be
created.'''
conn = get_db_connection()
conn.row_factory = sqlite3.Row
cur = conn.cursor()
cur.execute('SELECT id FROM users WHERE username = ?', (username,))
user = cur.fetchone()
if user:
conn.close()
return user[0]
def setup_administrators() -> None:
'''Creates administrator players for each handle in the config file'''
# Get default admins from config
for username in config.ADMINS:
player_id = get_player(username)
if player_id == 0:
# Create player if not exists
print(f'Creating administrator player: {username}')
CURSOR.execute(
'INSERT INTO players (username, has_rolled, is_administrator) \
VALUES (?, ?, ?)',
(username, False, True)
)
else:
# Update is_administrator if exists
print(f'Granting administrator to player: {username}')
CURSOR.execute(
'UPDATE players SET is_administrator = 1 WHERE id = ?',
(player_id,)
)
def get_random_card() -> Card | None:
''' Gets a random card from the database'''
CURSOR.execute('SELECT * FROM cards')
cards = CURSOR.fetchall()
if not cards:
return None
weights = [config.RARITY_TO_WEIGHT[c['rarity']] for c in cards]
chosen = choices(cards, weights=weights, k=1)[0]
return {
'id': chosen['id'],
'name': chosen['name'],
'rarity': chosen['rarity'],
'weight': config.RARITY_TO_WEIGHT[chosen['rarity']],
'image_url': chosen['file_id']
}
def get_player(username: str) -> int:
'''Retrieve a player ID by username, or return None if not found.'''
CURSOR.execute(
'SELECT id FROM players WHERE username = ?',
(username,)
)
player = CURSOR.fetchone()
if player:
return int(player[0])
return 0
def insert_player(username: str) -> int:
'''Insert a new player with default has_rolled = False and return their
player ID.'''
CURSOR.execute(
'INSERT INTO players (username, has_rolled) VALUES (?, ?)',
# New user starts with has_rolled = False
cur.execute(
'INSERT INTO users (username, has_rolled) VALUES (?, ?)',
(username, False)
)
return CURSOR.lastrowid if CURSOR.lastrowid else 0
conn.commit()
user_id = cur.lastrowid
conn.close()
return user_id
def delete_player(username: str) -> bool:
'''Permanently deletes a player and all their pulls.'''
CURSOR.execute(
'SELECT id FROM players WHERE username = ?',
(username,)
)
player = CURSOR.fetchone()
if not player:
return False
player_id = player[0]
# Delete pulls
CURSOR.execute(
'DELETE FROM pulls WHERE player_id = ?',
(player_id,)
)
# Delete player
CURSOR.execute(
'DELETE FROM players WHERE id = ?',
(player_id,)
)
return True
def ban_player(username: str) -> bool:
'''Adds a player to the ban list.'''
try:
CURSOR.execute(
'INSERT INTO banned_players (handle) VALUES (?)',
(username,)
)
return True
except sqlite3.IntegrityError:
return False
def unban_player(username: str) -> bool:
'''Removes a player from the ban list.'''
CURSOR.execute(
'DELETE FROM banned_players WHERE handle = ?',
(username,)
)
return CURSOR.rowcount > 0
def is_player_banned(username: str) -> bool:
CURSOR.execute(
'SELECT * FROM banned_players WHERE handle = ?',
(username,)
)
row = CURSOR.fetchone()
return row is not None
def is_player_administrator(username: str) -> bool:
CURSOR.execute(
'SELECT is_administrator FROM players WHERE username = ? LIMIT 1',
(username,)
)
row = CURSOR.fetchone()
return row[0] if row else False
def insert_card(
name: str, rarity: int, weight: float, file_id: str) -> int:
'''Inserts a card'''
CURSOR.execute(
'INSERT INTO cards (name, rarity, weight, file_id) VALUES \
(?, ?, ?, ?)',
(name, rarity, weight, file_id)
)
card_id = CURSOR.lastrowid
return card_id if card_id else 0
def insert_pull(player_id: int, card_id: int) -> None:
def add_pull(user_id, character_id):
'''Creates a pull in the database'''
CURSOR.execute(
'INSERT INTO pulls (player_id, card_id) VALUES (?, ?)',
(player_id, card_id)
)
conn = get_db_connection()
cur = conn.cursor()
cur.execute('INSERT INTO pulls (user_id, character_id) VALUES (?, ?)', (user_id, character_id))
conn.commit()
conn.close()
def get_last_rolled_at(player_id: int) -> int:
'''Gets the timestamp when the player last rolled'''
CURSOR.execute(
"SELECT timestamp FROM pulls WHERE player_id = ? ORDER BY timestamp \
DESC",
(player_id,))
row = CURSOR.fetchone()
return row[0] if row else 0
def add_to_whitelist(instance: str) -> bool:
'''Adds an instance to the whitelist, returns false if instance was already
present'''
try:
CURSOR.execute(
'INSERT INTO instance_whitelist (tld) VALUES (?)', (instance,)
)
return True
except sqlite3.IntegrityError:
return False
def remove_from_whitelist(instance: str) -> bool:
'''Removes an instance to the whitelist, returns false if instance was not
present'''
CURSOR.execute(
'DELETE FROM instance_whitelist WHERE tld = ?', (instance,))
return CURSOR.rowcount > 0
def is_whitelisted(instance: str) -> bool:
'''Checks whether an instance is in the whitelist'''
if instance == 'local':
return True
CURSOR.execute(
'SELECT * FROM instance_whitelist WHERE tld = ?', (instance,))
row = CURSOR.fetchone()
return row is not None
def get_config(key: str) -> str:
def get_config(key):
'''Reads the value for a specified config key from the db'''
CURSOR.execute("SELECT value FROM config WHERE key = ?", (key,))
row = CURSOR.fetchone()
return row[0] if row else ''
conn = get_db_connection()
cur = conn.cursor()
cur.execute("SELECT value FROM config WHERE key = ?", (key,))
row = cur.fetchone()
conn.close()
return row[0] if row else None
def set_config(key: str, value: str) -> None:
def set_config(key, value):
'''Writes the value for a specified config key to the db'''
CURSOR.execute("INSERT OR REPLACE INTO config (key, value) VALUES (?, ?)",
(key, value))
conn = get_db_connection()
cur = conn.cursor()
cur.execute("INSERT OR REPLACE INTO config (key, value) VALUES (?, ?)", (key, value))
conn.commit()
conn.close()

69
bot/gacha_response.py Normal file
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@ -0,0 +1,69 @@
import random
from db_utils import get_or_create_user, add_pull, get_db_connection
from add_character import add_character
def get_character():
''' Gets a random character from the database'''
conn = get_db_connection()
cur = conn.cursor()
cur.execute('SELECT * FROM characters')
characters = cur.fetchall()
conn.close()
if not characters:
return None, None, None, None
weights = [c['weight'] for c in characters]
chosen = random.choices(characters, weights=weights, k=1)[0]
return chosen['id'], chosen['name'], chosen['file_id'], chosen['rarity']
def is_float(val):
try:
float(val)
return True
except ValueError:
return False
# TODO: See issue #3, separate command parsing from game logic.
def gacha_response(command,full_user, arguments,note_obj):
'''Parses a given command with arguments, processes the game state and
returns a response'''
if command == "roll":
user_id = get_or_create_user(full_user)
character_id, character_name, file_id, rarity = get_character()
if not character_id:
#TODO: Can't have tuples of a single element
# Return these as a dict or object instead.
return(f"@{full_user} Uwaaa... something went wrong! No characters found. 😿")
add_pull(user_id,character_id)
stars = '⭐️' * rarity
return([f"@{full_user} 🎲 Congrats! You rolled {stars} **{character_name}**\nShe's all yours now~ 💖✨",[file_id]])
if command == "create":
# Example call from bot logic
image_url = note_obj.get("files", [{}])[0].get("url") if note_obj.get("files") else None
if not image_url:
return "You need an image to create a character, dumbass."
if len(arguments) != 3:
return "Please specify the following attributes in order: name, rarity, drop weighting"
if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5):
return f"Invalid rarity: '{arguments[1]}' must be a number between 1 and 5"
if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0):
return f"Invalid drop weight: '{arguments[2]}' must be a decimal value between 0.0 and 1.0"
character_id, file_id = add_character(
name=arguments[0],
rarity=int(arguments[1]),
weight=float(arguments[2]),
image_url=image_url
)
return([f"Added {arguments[0]}, ID {character_id}.",[file_id]])
return None

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@ -1,127 +0,0 @@
import traceback
from typing import Dict, Any
import misskey
from misskey.exceptions import MisskeyAPIException
from config import NOTIFICATION_BATCH_SIZE, USE_WHITELIST
from parsing import parse_notification
from db_utils import get_config, set_config, is_whitelisted, is_player_banned
from response import generate_response
from custom_types import BotResponse
# Define your whitelist
# TODO: move to config
WHITELISTED_INSTANCES: list[str] = []
def process_notification(
client: misskey.Misskey,
notification: Dict[str, Any]) -> None:
'''Processes an individual notification'''
user = notification.get('user', {})
username = user.get('username', 'unknown')
host = user.get('host') # None if local user
instance = host if host else 'local'
if USE_WHITELIST and not is_whitelisted(instance):
print(f'⚠️ Blocked notification from untrusted instance: {instance}')
return
# Copy visibility of the post that was received when replying (so if people
# don't want to dump a bunch of notes on home they don't have to)
visibility = notification['note']['visibility']
if visibility != 'specified':
visibility = 'home'
notif_type = notification.get('type', 'unknown')
notif_id = notification.get('id')
print(f'📨 <{notif_id}> [{notif_type}] from @{username}@{instance}')
# 🧠 Send to the parser
parsed_notification = parse_notification(notification, client)
if not parsed_notification:
return
author = parsed_notification['author']
if is_player_banned(author):
print(f'⚠️ Blocked notification from banned player: {author}')
return
# Get the note Id to reply to
note_id = notification.get('note', {}).get('id')
# Get the response
response: BotResponse | None = generate_response(parsed_notification)
if not response:
return
client.notes_create(
text=response['message'],
reply_id=note_id,
visibility=visibility,
file_ids=response['attachment_urls']
# TODO: write actual visible users ids so pleromers can use the bot
# privately
# visible_user_ids=[]
)
def process_notifications(client: misskey.Misskey) -> bool:
'''Processes a batch of unread notifications. Returns False if there are
no more notifications to process.'''
last_seen_id = get_config('last_seen_notif_id')
# process_notification writes to last_seen_id, so make a copy
new_last_seen_id = last_seen_id
try:
notifications = client.i_notifications(
# Fetch notifications we haven't seen yet. This option is a bit
# tempermental, sometimes it'll include since_id, sometimes it
# won't. We need to keep track of what notifications we've
# already processed.
since_id=last_seen_id,
# Let misskey handle the filtering
include_types=['mention', 'reply'],
# And handle the batch size while we're at it
limit=NOTIFICATION_BATCH_SIZE
)
# No notifications. Wait the poll period.
if not notifications:
return False
# Iterate oldest to newest
for notification in notifications:
try:
# Skip if we've processed already
notif_id = notification.get('id', '')
if notif_id <= last_seen_id:
continue
# Update new_last_seen_id and process
new_last_seen_id = notif_id
process_notification(client, notification)
except Exception as e:
print(f'An exception has occured while processing a \
notification: {e}')
print(traceback.format_exc())
# If we got as many notifications as we requested, there are probably
# more in the queue
return len(notifications) == NOTIFICATION_BATCH_SIZE
except MisskeyAPIException as e:
print(f'An exception has occured while reading notifications: {e}\n')
print(traceback.format_exc())
finally:
# Quality jank right here, but finally lets us update the last_seen_id
# even if we hit an exception or return early
if new_last_seen_id > last_seen_id:
set_config('last_seen_notif_id', new_last_seen_id)
return False

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@ -1,16 +1,23 @@
import re
from typing import Dict, Any
import misskey
import random, re
import config
from custom_types import ParsedNotification
from gacha_response import gacha_response
def parse_notification(notification,client):
'''Oarses any notifications received by the bot and sends any commands to
gacha_response()'''
def parse_notification(
notification: Dict[str, Any],
client: misskey.Misskey) -> ParsedNotification | None:
'''Parses any notifications received by the bot'''
# We get the type of notification to filter the ones that we actually want
# to parse
notif_type = notification.get("type")
if not notif_type in ('mention', 'reply'):
return # Ignore anything that isn't a mention
# We want the visibility to be related to the type that was received (so if
# people don't want to dump a bunch of notes on home they don't have to)
visibility = notification["note"]["visibility"]
if visibility != "specified":
visibility = "home"
# Get the full Activitypub ID of the user
user = notification.get("user", {})
@ -24,8 +31,6 @@ def parse_notification(
note_id = note_obj.get("id")
note = note_text.strip().lower() if note_text else ""
# Split words into tokens
parts = note.split()
# Check for both short and fully-qualified name mentions
username_variants = [
@ -33,20 +38,34 @@ def parse_notification(
f'@{config.USER.split("@")[1]}'
]
# Notifs must consist of the initial mention and at least one other token
if len(parts) <= 1:
return None
# Make sure the notification text explicitly mentions the bot
if not any(variant in note for variant in username_variants):
return
# Make sure the first token is a mention to the bot
if not parts[0] in username_variants:
return None
# Find command and arguments after the mention
# Removes all mentions (regex = mentions that start with @ and may contain @domain)
cleaned_text = re.sub(r"@\w+(?:@\S+)?", "", note).strip()
parts = cleaned_text.split()
command = parts[1].lower()
arguments = parts[2:] if len(parts) > 2 else []
command = parts[0].lower() if parts else None
arguments = parts[1:] if len(parts) > 1 else []
return {
'author': full_user,
'command': command,
'arguments': arguments,
'note_obj': note_obj
}
# TODO: move response generation to a different function
response = gacha_response(command.lower(),full_user, arguments, note_obj)
if not response:
return
if isinstance(response, str):
client.notes_create(
text=response,
reply_id=note_id,
visibility=visibility
)
else:
client.notes_create(
text=response[0],
reply_id=note_id,
visibility=visibility,
file_ids=response[1]
#visible_user_ids=[] #todo: write actual visible users ids so pleromers can use the bot privately
)

View file

@ -1,318 +0,0 @@
from datetime import datetime, timedelta, timezone
from typing import TypedDict, Any, List, Dict
import db_utils as db
from add_card import add_card
from config import GACHA_ROLL_INTERVAL
from custom_types import BotResponse, ParsedNotification
def do_roll(author: str) -> BotResponse:
'''Determines whether the user can roll, then pulls a random card'''
user_id = db.get_player(author)
if not user_id:
return {
'message': f'{author} 🛑 You havent signed up yet! Use the \
`signup` command to start playing.',
'attachment_urls': None
}
# Get date of user's last roll
date = db.get_last_rolled_at(user_id)
# No date means it's users first roll
if date:
# SQLite timestamps returned by the DB are always in UTC
# Below timestamps are to be converted to UTC
prev = datetime.strptime(str(date) + '+0000', '%Y-%m-%d %H:%M:%S%z')
now = datetime.now(timezone.utc)
time_since_last_roll = now - prev
roll_interval = timedelta(seconds=GACHA_ROLL_INTERVAL)
duration = roll_interval - time_since_last_roll
# User needs to wait before they can roll again
if time_since_last_roll < roll_interval:
remaining_duration = None
if duration.seconds > 3600:
remaining_duration = f'{-(duration.seconds // -3600)} hours'
elif duration.seconds > 60:
remaining_duration = f'{-(duration.seconds // -60)} minutes'
else:
remaining_duration = f'{duration.seconds} seconds'
return {
'message': f'{author} ⏱️ Please wait another \
{remaining_duration} before rolling again.',
'attachment_urls': None
}
card = db.get_random_card()
if not card:
return {
'message': f'{author} Uwaaa... something went wrong! No \
cards found. 😿',
'attachment_urls': None
}
db.insert_pull(user_id, card['id'])
stars = '⭐️' * card['rarity']
return {
'message': f'{author} 🎲 Congrats! You rolled {stars} \
**{card['name']}**\nShe\'s all yours now~ 💖✨',
'attachment_urls': [card['image_url']]
}
def do_signup(author: str) -> BotResponse:
'''Registers a new user if they havent signed up yet.'''
user_id = db.get_player(author)
if user_id:
return {
'message': f'{author} 👀 Youre already signed up! Let the rolling \
begin~ 🎲',
'attachment_urls': None
}
new_user_id = db.insert_player(author)
return {
'message': f'{author} ✅ Signed up successfully! Your gacha \
destiny begins now... Use the roll command to start!',
'attachment_urls': None
}
def is_float(val: Any) -> bool:
'''Returns true if `val` can be converted to a float'''
try:
float(val)
return True
except ValueError:
return False
def do_create(
author: str,
arguments: List[str],
note_obj: Dict[str, Any]) -> BotResponse:
'''Creates a card'''
# Example call from bot logic
image_url = note_obj.get('files', [{}])[0].get('url') \
if note_obj.get('files') else None
if not image_url:
return {
'message': f'{author} You need an image to create a card, \
dumbass.',
'attachment_urls': None
}
if len(arguments) != 2:
return {
'message': f'{author} Please specify the following attributes \
in order: name, rarity',
'attachment_urls': None
}
if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5):
return {
'message': f'{author} Invalid rarity: \'{arguments[1]}\' must \
be a number between 1 and 5',
'attachment_urls': None
}
if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0):
return {
'message': f'{author} Invalid drop weight: \'{arguments[2]}\' \
must be a decimal value between 0.0 and 1.0',
'attachment_urls': None
}
card_id, file_id = add_card(
name=arguments[0],
rarity=int(arguments[1]),
image_url=image_url
)
return {
'message': f'{author} Added {arguments[0]}, ID {card_id}.',
'attachment_urls': [file_id]
}
def do_help(author: str) -> BotResponse:
'''Provides a list of commands that the bot can do.'''
return {
'message': f'{author} Here\'s what I can do:\n\
- `roll` Pulls a random card.\n\
- `create <name> <rarity>` Creates a card using a given image.\n\
- `signup` Registers your account.\n\
- `delete_account` Deletes your account.\n\
- `help` Shows this message',
'attachment_urls': None
}
def delete_account(author: str) -> BotResponse:
return {
'message': f'{author} ⚠️ This will permanently delete your account \
and all your cards.\n'
'If you\'re sure, reply with `confirm_delete_account` to proceed.\n\n'
'**There is no undo.** Your gacha luck will be lost to the void... 💀✨',
'attachment_urls': None
}
def confirm_delete(author: str) -> BotResponse:
db.delete_player(author)
return {
'message': f'{author} 🧼 Your account and all your cards have been \
deleted. RIP your gacha history 🕊',
'attachment_urls': None
}
def do_whitelist(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify an instance to whitelist',
'attachment_urls': None
}
if db.add_to_whitelist(args[0]):
return {
'message': f'{author} Whitelisted instance: {args[0]}',
'attachment_urls': None
}
else:
return {
'message': f'{author} Instance already whitelisted: {args[0]}',
'attachment_urls': None
}
def do_unwhitelist(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify an instance to remove from \
the whitelist',
'attachment_urls': None
}
if db.remove_from_whitelist(args[0]):
return {
'message': f'{author} Unwhitelisted instance: {args[0]}',
'attachment_urls': None
}
else:
return {
'message': f'{author} Instance not whitelisted: {args[0]}',
'attachment_urls': None
}
def do_ban(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify a user to ban',
'attachment_urls': None
}
if db.is_player_administrator(args[0]):
return {
'message': f'{author} Cannot ban other administrators.',
'attachment_urls': None
}
if db.ban_player(args[0]):
# Delete banned player's account
db.delete_player(args[0])
return {
'message': f'{author} 🔨 **BONK!** Get banned, {args[0]}!',
'attachment_urls': None
}
else:
return {
'message': f'{author} Player is already banned: {args[0]}',
'attachment_urls': None
}
def do_unban(author: str, args: list[str]) -> BotResponse:
if len(args) == 0:
return {
'message': f'{author} Please specify a user to unban',
'attachment_urls': None
}
if db.unban_player(args[0]):
return {
'message': f'{author} Player unbanned: {args[0]}!',
'attachment_urls': None
}
else:
return {
'message': f'{author} Player was not banned: {args[0]}',
'attachment_urls': None
}
def generate_response(notification: ParsedNotification) -> BotResponse | None:
'''Given a command with arguments, processes the game state and
returns a response'''
# Temporary response variable
res: BotResponse | None = None
author = notification['author']
player_id = db.get_player(author)
command = notification['command']
# Unrestricted commands
match command:
case 'roll':
res = do_roll(author)
case 'signup':
res = do_signup(author)
case 'help':
res = do_help(author)
case _:
pass
# Commands beyond this point require the user to have an account
if not player_id:
return res
# User commands
match command:
case 'create':
res = do_create(
author,
notification['arguments'],
notification['note_obj']
)
case 'delete_account':
res = delete_account(author)
case 'confirm_delete_account':
res = confirm_delete(author)
case _:
pass
# Commands beyond this point require the user to be an administrator
if not db.is_player_administrator(author):
return res
# Admin commands
match command:
case 'whitelist':
res = do_whitelist(author, notification['arguments'])
case 'unwhitelist':
res = do_unwhitelist(author, notification['arguments'])
case 'ban':
res = do_ban(author, notification['arguments'])
case 'unban':
res = do_unban(author, notification['arguments'])
case _:
pass
# Administrator commands go here
return res

61
db.py Normal file
View file

@ -0,0 +1,61 @@
import sqlite3
# Connect to SQLite database (or create it if it doesn't exist)
conn = sqlite3.connect('gacha_game.db')
cursor = conn.cursor()
# Create tables
cursor.execute('''
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT UNIQUE NOT NULL,
has_rolled BOOLEAN NOT NULL DEFAULT 0
)
''')
cursor.execute('''
CREATE TABLE IF NOT EXISTS characters (
id INTEGER PRIMARY KEY AUTOINCREMENT,
name TEXT NOT NULL,
rarity INTEGER NOT NULL,
weight REAL NOT NULL,
file_id TEXT NOT NULL
)
''')
cursor.execute('''
CREATE TABLE IF NOT EXISTS pulls (
id INTEGER PRIMARY KEY AUTOINCREMENT,
user_id INTEGER,
character_id INTEGER,
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
FOREIGN KEY (user_id) REFERENCES users(id),
FOREIGN KEY (character_id) REFERENCES characters(id)
)
''')
cursor.execute("""
CREATE TABLE IF NOT EXISTS config (
key TEXT PRIMARY KEY,
value TEXT
)
""")
""" # Insert example characters into the database if they don't already exist
characters = [
('Murakami-san', 1, 0.35),
('Mastodon-kun', 2, 0.25),
('Pleroma-tan', 3, 0.2),
('Misskey-tan', 4, 0.15),
('Syuilo-mama', 5, 0.05)
]
cursor.executemany('''
INSERT OR IGNORE INTO characters (name, rarity, weight) VALUES (?, ?, ?)
''', characters)
"""
# Commit changes and close
conn.commit()
conn.close()

View file

@ -1,24 +0,0 @@
# 🎲 Kemoverse Documentation
Welcome to the developer documentation for **Kemoverse**, a gacha trading card game in the Fediverse!
Features collectible cards, rarity-based pulls, and integration with Misskey.
Name comes from Kemonomimi and Fediverse.
---
## 📁 Table of Contents
- [Installation](./install.md)
- [Game Design](./design.md)
- [Bot Architecture](./bot.md)
- [Database Structure](./database.md)
- [Card System](./cards.md)
- [Web UI](./web.md)
- [Theming and Assets](./theme.md)
- [Contributing](./contributing.md)
- [FAQ](./faq.md)
---

View file

@ -1,83 +0,0 @@
## 🧪 Installation
### Download and install dependencies
Clone the repo
```sh
git clone https://git.waifuism.life/waifu/kemoverse.git
cd kemoverse
```
Setup a virtual environment (Optional, recommended)
```sh
python3 -m venv venv
source venv/bin/activate
```
Install project dependencies via pip
```sh
python3 -m pip install -r requirements.txt
```
### Setup config file
A sample config file is included with the project as a template: `example_config.ini`
Create a copy of this file and replace its' values with your own. Consult the
template for more information about individual config values and their meaning.
Config files are environment-specific. Use `config_dev.ini` for development and
`config_prod.ini` for production. Switch between environments using the
`KEMOVERSE_ENV` environment variable.
```sh
cp example_config.ini config_dev.ini
# Edit config_dev.ini
```
### Setup database
To set up the database, run:
```sh
KEMOVERSE_ENV=dev python3 setup_db.py
```
### Run the bot
```sh
KEMOVERSE_ENV=dev ./startup.sh
```
If all goes well, you should now be able to interact with the bot.
### Running in production
To run the the in a production environment, use `KEMOVERSE_ENV=prod`. You will
also need to create a `config_prod.ini` file and run the database setup step
again if pointing prod to a different database. (you are pointing dev and prod
to different databases, right? 🤨)
### Updating
To update the bot, first pull new changes from upstream:
```sh
git pull
```
Then run any database migrations. We recommend testing in dev beforehand to
make sure nothing breaks in the update process.
**Always backup your prod database before running any migrations!**
```sh
# Backup database file
cp gacha_game_dev.db gacha_game_dev.db.bak
# Run migrations
KEMOVERSE_ENV=dev python3 setup_db.py
```

View file

@ -1,33 +0,0 @@
Welcome to the **Visual Identity** guide for the Kemoverse. This page contains the standard colors, logos, and graphic elements used across the game (cards, UI, web presence, bots, etc). Please follow these guidelines to ensure consistency.
---
## 🟢 Primary Color Palette
| Color Name | Hex Code | Usage |
|----------------|------------|--------------------------------------|
| Green | `#5aa02c` | Main buttons, links, headers |
| Midnight Black | `#1A1A1A` | Backgrounds, dark mode |
| Misty White | `#FAFAFA` | Default backgrounds, light text bg |
| Soft Gray | `#CCCCCC` | Borders, placeholders, separators |
| Highlight Green | `#8dd35f` | Alerts, emphasis, icons |
| Rarity Gold | `#FFD700` | Special rare cards, SSR outlines |
| Rarity Silver | `#C0C0C0` | Rare card text, stat glow effects |
> ✅ Use `Green` and `Misty White` for the standard UI. Avoid mixing in extra palettes unless explicitly needed.
---
## 🖼 Logos
### Main Logo
<p align="center">
<img src="../web/static/logo.png" alt="Fediverse Gacha Bot Logo" width="300" height="auto">
</p>
- File: `web/static/logo.png`
- Usage: Website header, favicon, bot avatar, watermark
---

View file

@ -1,38 +1,17 @@
; Rename me to config.ini and put your values in here
[application]
; Comma separated list of fedi handles for any administrator users
; More can be added through the application
DefaultAdmins = ["@localadmin", "@remoteadmin@example.tld"]
; SQLite Database location
DatabaseLocation = ./gacha_game.db
; Whether to lmit access to the bot via an instance whitelist
; The whitelist can be adjusted via the application
UseWhitelist = False
[gacha]
; Number of seconds players have to wait between rolls
RollInterval = 72000
; Rarity drop weights (1 to 5 stars)
; Format: rarity=weight per line
; In order: common, uncommon, rare, epic and legendary (Example values below)
Rarity_1 = 0.7
Rarity_2 = 0.2
Rarity_3 = 0.08
Rarity_4 = 0.015
Rarity_5 = 0.005
[notification]
; Number of seconds to sleep while awaiting new notifications
PollInterval = 5
; Number of notifications to process at once (max 100)
BatchSize = 10
[credentials]
; Fully qualified URL of the instance hosting the bot
Instance = http://example.tld
; Full fedi handle of the bot user
User = @bot@example.tld
BotUser = @bot@example.tld
; API key for the bot
; Generate one by going to Settings > API > Generate access token
Token = abcdefghijklmnopqrstuvwxyz012345
ApiKey = abcdefghijklmnopqrstuvwxyz012345
; Fully qualified URL of the instance hosting the bot
InstanceUrl = http://example.tld
; Comma separated list of fedi handles for any administrator users
DefaultAdmins = ['admin@example.tld']
; SQLite Database location
DatabaseLocation = ./gacha_game.db

View file

@ -1,28 +0,0 @@
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT UNIQUE NOT NULL,
has_rolled BOOLEAN NOT NULL DEFAULT 0
);
CREATE TABLE IF NOT EXISTS characters (
id INTEGER PRIMARY KEY AUTOINCREMENT,
name TEXT NOT NULL,
rarity INTEGER NOT NULL,
weight REAL NOT NULL,
file_id TEXT NOT NULL
);
CREATE TABLE IF NOT EXISTS pulls (
id INTEGER PRIMARY KEY AUTOINCREMENT,
user_id INTEGER,
character_id INTEGER,
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
FOREIGN KEY (user_id) REFERENCES users(id),
FOREIGN KEY (character_id) REFERENCES characters(id)
);
CREATE TABLE IF NOT EXISTS config (
key TEXT PRIMARY KEY,
value TEXT
);
INSERT OR IGNORE INTO config VALUES ("schema_version", 0);

View file

@ -1 +0,0 @@
INSERT OR IGNORE INTO config VALUES ("last_seen_notif_id", 0);

View file

@ -1 +0,0 @@
ALTER TABLE characters DROP COLUMN weight;

View file

@ -1,4 +0,0 @@
ALTER TABLE users RENAME TO players;
ALTER TABLE characters RENAME TO cards;
ALTER TABLE pulls RENAME user_id TO player_id;
ALTER TABLE pulls RENAME character_id TO card_id;

View file

@ -1 +0,0 @@
ALTER TABLE players ADD COLUMN is_administrator BOOLEAN NOT NULL DEFAULT 0;

View file

@ -1,7 +0,0 @@
CREATE TABLE IF NOT EXISTS instance_whitelist (
tld TEXT UNIQUE PRIMARY KEY
);
CREATE TABLE IF NOT EXISTS banned_players (
handle TEXT UNIQUE PRIMARY KEY
);

View file

@ -1,46 +1,34 @@
# Kemoverse
A gacha-style bot for the Fediverse built with Python. Users can roll for characters, trade, duel, and perhaps engage with popularity-based mechanics. Currently designed for use with Misskey. Name comes from Kemonomimi and Fediverse.
<p align="center">
<img src="./web/static/logo.png" alt="Fediverse Gacha Bot Logo" width="300" height="auto">
</p>
## 📝 Docs
👉 [**Start reading the docs**](./docs/index.md)
🤌 [**Install instructions for those in a rush**](docs/install.md)
![Fediverse Gacha Bot Logo](./web/static/logo.png)
## 🔧 Features
### ✅ Implemented
- 🎲 Character roll system
- 🧠 Core database structure for cards
- 📦 Basic support for storing pulls per player
- ⏱️ Time-based limitations on rolls
- ⚠️ Explicit account creation/deletion
- 🎴 Cards stats system
- 🧠 Core database structure for characters and stats
- 📦 Basic support for storing pulls per user
### 🧩 In Progress
- 📝 Whitelist system to limit access
- ⏱️ Time-based limitations on rolls
- ⚔️ Dueling system
## 🧠 Roadmap
[See our v2.0 board for more details](https://git.waifuism.life/waifu/kemoverse/projects/3)
## 🧠 Planned Features (Long Term)
### 🛒 Gameplay & Collection
- 🔁 **Trading system** between players
- 🔁 **Trading system** between users
- ⭐ **Favorite characters** (pin them or set profiles)
- 📢 **Public post announcements** for rare card pulls
- 📊 **Stats** for cards
- 🎮 **Games** to play
- ⚔️ Dueling
- 🧮 **Leaderboards**
- Most traded cards
- Most owned cards
- Most voted cards
- Most popular cards (via usage-based popularity metrics)
- Users with the rarest cards
- Most traded Characters
- Most owned Characters
- Most voted Characters
- Most popular Characters (via usage-based popularity metrics)
- Users with the rarest Characters
### 🎨 Card Aesthetics
- 🖼️ Simple card template for character rendering
@ -51,7 +39,7 @@ A gacha-style bot for the Fediverse built with Python. Users can roll for charac
## 🗃️ Tech Stack
- Python (3.12+)
- Python (3.11+)
- SQLite
- Fediverse API integration (via Misskey endpoints)
- Flask
@ -61,6 +49,11 @@ A gacha-style bot for the Fediverse built with Python. Users can roll for charac
The bot is meant to feel *light, fun, and competitive*. Mixing social, gacha and duel tactics.
## 🧪 Getting Started (coming soon)
Instructions on installing dependencies, initializing the database, and running the bot locally will go here.
```mermaid
flowchart TD

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@ -1,129 +0,0 @@
import sqlite3
import traceback
import os
import argparse
from configparser import ConfigParser
from typing import List, Tuple
class DBNotFoundError(Exception):
'''Could not find the database location'''
class InvalidMigrationError(Exception):
'''Migration file has an invalid name'''
class KemoverseEnvUnset(Exception):
'''KEMOVERSE_ENV is not set or has an invalid value'''
class ConfigError(Exception):
'''Could not find the config file for the current environment'''
def get_migrations() -> List[Tuple[int, str]] | InvalidMigrationError:
'''Returns a list of migration files in numeric order.'''
# Store transaction id and filename separately
sql_files: List[Tuple[int, str]] = []
migrations_dir = 'migrations'
for filename in os.listdir(migrations_dir):
joined_path = os.path.join(migrations_dir, filename)
# Ignore anything that isn't a .sql file
if not (os.path.isfile(joined_path) and filename.endswith('.sql')):
print(f'{filename} is not a .sql file, ignoring...')
continue
parts = filename.split('_', 1)
# Invalid filename format
if len(parts) < 2 or not parts[0].isdigit():
raise InvalidMigrationError(f'Invalid migration file: {filename}')
sql_files.append((int(parts[0]), joined_path))
# Get sorted list of files by migration number
sql_files.sort(key=lambda x: x[0])
return sql_files
def perform_migration(cursor: sqlite3.Cursor, migration: tuple[int, str]) -> None:
'''Performs a migration on the DB'''
print(f'Performing migration {migration[1]}...')
# Open and execute the sql script
with open(migration[1], encoding='utf-8') as file:
script = file.read()
cursor.executescript(script)
# Update the schema version
cursor.execute('UPDATE config SET value = ? WHERE key = "schema_version"', (migration[0],))
def get_db_path() -> str | DBNotFoundError:
'''Gets the DB path from config.ini'''
env = os.environ.get('KEMOVERSE_ENV')
if not (env and env in ['prod', 'dev']):
raise KemoverseEnvUnset
print(f'Running in "{env}" mode')
config_path = f'config_{env}.ini'
if not os.path.isfile(config_path):
raise ConfigError(f'Could not find {config_path}')
config = ConfigParser()
config.read(config_path)
db_path = config['application']['DatabaseLocation']
if not db_path:
raise DBNotFoundError()
return db_path
def get_current_migration(cursor: sqlite3.Cursor) -> int:
'''Gets the current schema version of the database'''
try:
cursor.execute('SELECT value FROM config WHERE key = ?', ('schema_version',))
version = cursor.fetchone()
return -1 if not version else int(version[0])
except sqlite3.Error:
print('Error getting schema version')
# Database has not been initialized yet
return -1
def main():
'''Does the thing'''
# Connect to the DB
db_path = ''
try:
db_path = get_db_path()
except ConfigError as ex:
print(ex)
return
except KemoverseEnvUnset:
print('Error: KEMOVERSE_ENV is either not set or has an invalid value.')
print('Please set KEMOVERSE_ENV to either "dev" or "prod" before running.')
print(traceback.format_exc())
return
conn = sqlite3.connect(db_path, autocommit=False)
conn.row_factory = sqlite3.Row
cursor = conn.cursor()
# Obtain list of migrations to run
migrations = get_migrations()
# Determine schema version
current_migration = get_current_migration(cursor)
print(f'Current schema version: {current_migration}')
# Run any migrations newer than current schema
for migration in migrations:
if migration[0] <= current_migration:
print(f'Migration already up: {migration[1]}')
continue
try:
perform_migration(cursor, migration)
conn.commit()
except Exception as ex:
print(f'An error occurred while applying {migration[1]}: {ex}, aborting...')
print(traceback.format_exc())
conn.rollback()
break
conn.close()
if __name__ == '__main__':
main()

View file

@ -1,8 +1,6 @@
from flask import Flask, render_template
import sqlite3
from flask import Flask, render_template, abort
from werkzeug.exceptions import HTTPException
app = Flask(__name__)
DB_PATH = "./gacha_game.db" # Adjust path if needed
@ -11,14 +9,6 @@ def get_db_connection():
conn.row_factory = sqlite3.Row
return conn
@app.errorhandler(HTTPException)
def handle_exception(error):
return render_template("_error.html", error=error), error.code
@app.route("/i404")
def i404():
return abort(404)
@app.route('/')
def index():
conn = get_db_connection()
@ -43,8 +33,6 @@ def user_profile(user_id):
cursor.execute('SELECT * FROM users WHERE id = ?', (user_id,))
user = cursor.fetchone()
if user is None:
abort(404)
cursor.execute('''
SELECT pulls.timestamp, characters.name as character_name, characters.rarity

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@ -1,92 +0,0 @@
body {
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
background-color: #f4f6fa;
color: #333;
margin: 0;
padding: 0;
}
header {
background-color: #7289da;
color: white;
padding: 20px;
text-align: center;
}
header h1 {
margin: 0;
font-size: 2.5em;
}
header p {
margin-top: 5px;
font-size: 1.1em;
}
.container {
max-width: 800px;
margin: 30px auto;
padding: 20px;
background-color: #ffffff;
border-radius: 10px;
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.07);
}
h2 {
border-bottom: 1px solid #ccc;
padding-bottom: 8px;
margin-top: 30px;
}
ul {
list-style-type: none;
padding-left: 0;
}
li {
margin: 10px 0;
}
a {
text-decoration: none;
color: #2c3e50;
font-weight: bold;
background-color: #e3eaf3;
padding: 8px 12px;
border-radius: 6px;
display: inline-block;
transition: background-color 0.2s;
}
a:hover {
background-color: #cdd8e6;
}
.leaderboard-entry {
margin-bottom: 8px;
padding: 6px 10px;
background: #f9fafc;
border-left: 4px solid #7289da;
border-radius: 5px;
}
footer {
text-align: center;
margin-top: 40px;
font-size: 0.9em;
color: #888;
}
.note {
background: #fcfcf0;
border: 1px dashed #bbb;
padding: 10px;
border-radius: 8px;
margin-top: 30px;
font-size: 0.95em;
color: #666;
}
.footer-link {
margin: 0 10px;
}

View file

@ -1,30 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='style.css') }}">
<link rel="shortcut icon" href="{{ url_for('static', filename='logo.png') }}">
<title>
{% if title %}
{{ title }}
{% else %}
{% block title %}{% endblock %}
{% endif %}
&nbsp;|&nbsp;Kemoverse
</title>
</head>
<body>
<header>
{% block header %}{% endblock %}
</header>
<div class="container">
{% block content %}{% endblock %}
</div>
<footer>
<a class="footer-link" href="{{ url_for('about') }}">About</a>
<a class="footer-link" href="{{ url_for('submit_character') }}">Submit a Character</a>
{% block footer_extra %}{% endblock %}
</footer>
</body>
</html>

View file

@ -1,8 +0,0 @@
{% extends "_base.html" %}
{% block title %}
{{ error.code }}
{% endblock %}
{% block content %}
<h2>{{ error.code }}&nbsp;-&nbsp;{{ error.name }} </h2>
<p>{{ error.description }}</p>
{% endblock %}

View file

@ -1,9 +1,13 @@
{% extends "_base.html" %}
{% block content %}
<!DOCTYPE html>
<html>
<head>
<title>About - Misskey Gacha Center</title>
</head>
<body>
<h1>About This Gacha</h1>
<p>This is a playful Misskey-themed gacha tracker made with Flask and SQLite.</p>
<p>All rolls are stored, stats are tracked, and characters are added manually for now.</p>
<p>Built with love, chaos, and way too much caffeine ☕.</p>
<a href="{{ url_for('index') }}">← Back to Home</a>
{% endblock %}
</body>
</html>

View file

@ -1,11 +1,110 @@
{% extends "_base.html" %}
<!DOCTYPE html>
<html>
<head>
<title>Misskey Gacha Center</title>
<style>
body {
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
background-color: #f4f6fa;
color: #333;
margin: 0;
padding: 0;
}
{% block header %}
<h1>Misskey Gacha Center</h1>
<p>Track your luck. Compare your pulls. Compete with friends.</p>
{% endblock %}
header {
background-color: #7289da;
color: white;
padding: 20px;
text-align: center;
}
{% block content %}
header h1 {
margin: 0;
font-size: 2.5em;
}
header p {
margin-top: 5px;
font-size: 1.1em;
}
.container {
max-width: 800px;
margin: 30px auto;
padding: 20px;
background-color: #ffffff;
border-radius: 10px;
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.07);
}
h2 {
border-bottom: 1px solid #ccc;
padding-bottom: 8px;
margin-top: 30px;
}
ul {
list-style-type: none;
padding-left: 0;
}
li {
margin: 10px 0;
}
a {
text-decoration: none;
color: #2c3e50;
font-weight: bold;
background-color: #e3eaf3;
padding: 8px 12px;
border-radius: 6px;
display: inline-block;
transition: background-color 0.2s;
}
a:hover {
background-color: #cdd8e6;
}
.leaderboard-entry {
margin-bottom: 8px;
padding: 6px 10px;
background: #f9fafc;
border-left: 4px solid #7289da;
border-radius: 5px;
}
footer {
text-align: center;
margin-top: 40px;
font-size: 0.9em;
color: #888;
}
.note {
background: #fcfcf0;
border: 1px dashed #bbb;
padding: 10px;
border-radius: 8px;
margin-top: 30px;
font-size: 0.95em;
color: #666;
}
.footer-link {
margin: 0 10px;
}
</style>
</head>
<body>
<header>
<h1>Misskey Gacha Center</h1>
<p>Track your luck. Compare your pulls. Compete with friends.</p>
</header>
<div class="container">
<h2>🎖️ Leaderboard: Most Rolls</h2>
{% for user in top_users %}
@ -26,4 +125,13 @@
<div class="note">
🚀 This is a fun little gacha tracker! More features coming soon. Want to help shape it?
</div>
{% endblock %}
</div>
<footer>
<a class="footer-link" href="{{ url_for('about') }}">About</a>
<a class="footer-link" href="{{ url_for('submit_character') }}">Submit a Character</a>
</footer>
</body>
</html>

View file

@ -1,8 +1,12 @@
{% extends "_base.html" %}
{% block content %}
<!DOCTYPE html>
<html>
<head>
<title>Submit a Character - Misskey Gacha Center</title>
</head>
<body>
<h1>Submit a Character</h1>
<p>Want to add a new character to the gacha pool?</p>
<p>This feature will be available soon. Stay tuned!</p>
<a href="{{ url_for('index') }}">← Back to Home</a>
{% endblock %}
</body>
</html>

View file

@ -1,5 +1,57 @@
{% extends "_base.html" %}
{% block content %}
<!DOCTYPE html>
<html>
<head>
<title>{{ user['username'] }}'s Rolls</title>
<style>
body {
font-family: Arial, sans-serif;
background-color: #f4f4f8;
margin: 0;
padding: 20px;
}
.profile, .pulls {
background-color: white;
padding: 15px;
border-radius: 10px;
box-shadow: 0 0 10px rgba(0,0,0,0.1);
margin-bottom: 20px;
}
h1, h2 {
margin-top: 0;
}
ul {
list-style-type: none;
padding: 0;
}
li {
padding: 10px 0;
border-bottom: 1px solid #eee;
}
.rarity {
color: gold;
font-weight: bold;
margin-left: 8px;
}
.timestamp {
color: #888;
font-size: 0.9em;
}
a {
display: inline-block;
margin-top: 20px;
color: #333;
text-decoration: none;
background-color: #ddd;
padding: 8px 12px;
border-radius: 5px;
}
a:hover {
background-color: #bbb;
}
</style>
</head>
<body>
<div class="profile">
<h1>{{ user['username'] }}'s Gacha Rolls</h1>
<p>User ID: {{ user['id'] }}</p>
@ -20,4 +72,6 @@
</div>
<a href="{{ url_for('index') }}">← Back to Users</a>
{% endblock %}
</body>
</html>