216 lines
10 KiB
HTML
216 lines
10 KiB
HTML
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8">
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
|
<title>Arcaena's Memories</title>
|
|
<link rel="stylesheet" href="/style.css">
|
|
|
|
</head>
|
|
<body>
|
|
<header>
|
|
<h1>Arcaena's Memories</h1>
|
|
<nav>
|
|
<a href="/index.html">Home</a>
|
|
</nav>
|
|
</header>
|
|
|
|
<main>
|
|
<section class="intro">
|
|
<h2>Fragments of a Wizard's Journey</h2>
|
|
<p>
|
|
Here lie the echoes of Arcaena's past moments, whispers, and memories.
|
|
</p>
|
|
|
|
<div class="music-player">
|
|
<h3>Arcaena's Playlist</h3>
|
|
<audio id="dungeonSynthPlayer" controls>
|
|
<source src="/audio/arcaena/Electric Guest - Troubleman [3OC2aPCuzjo].mp3" type="audio/mpeg">
|
|
<source src="/audio/arcaena/The Drums - Money (Official Audio) [4nRX7NIrrzs].mp3" type="audio/mpeg">
|
|
<source src="/audio/arcaena/The Unknowing [DJoPdsGMbH8].mp3" type="audio/mpeg">
|
|
Your browser does not support the audio element.
|
|
</audio>
|
|
<div>
|
|
<button onclick="prevTrack()">Prev</button>
|
|
<button onclick="nextTrack()">Next</button>
|
|
<span id="dsTrackName"></span>
|
|
</div>
|
|
</div>
|
|
<script>
|
|
const dsTracks = [
|
|
{src: "/audio/arcaena/The Unknowing [DJoPdsGMbH8].mp3", name: "The Unknowing - Jfarrari"},
|
|
{src: "/audio/arcaena/Electric Guest - Troubleman [3OC2aPCuzjo].mp3", name: "Troubleman - Electric Guest"},
|
|
{src: "/audio/arcaena/The Drums - Money (Official Audio) [4nRX7NIrrzs].mp3", name: "Money - The Drums"},
|
|
];
|
|
let dsIndex = 0;
|
|
const dsPlayer = document.getElementById('dungeonSynthPlayer');
|
|
const dsTrackName = document.getElementById('dsTrackName');
|
|
|
|
function loadDSTrack(idx) {
|
|
dsPlayer.src = dsTracks[idx].src;
|
|
dsTrackName.textContent = dsTracks[idx].name;
|
|
dsPlayer.play();
|
|
}
|
|
|
|
function nextTrack() {
|
|
dsIndex = (dsIndex + 1) % dsTracks.length;
|
|
loadDSTrack(dsIndex);
|
|
}
|
|
|
|
function prevTrack() {
|
|
dsIndex = (dsIndex - 1 + dsTracks.length) % dsTracks.length;
|
|
loadDSTrack(dsIndex);
|
|
}
|
|
|
|
dsPlayer.addEventListener('ended', nextTrack);
|
|
// Initialize
|
|
loadDSTrack(dsIndex);
|
|
|
|
// Prevent multiple audio players from playing simultaneously
|
|
document.addEventListener('play', function(e) {
|
|
const allAudio = document.querySelectorAll('audio');
|
|
allAudio.forEach(audio => {
|
|
if (audio !== e.target) {
|
|
audio.pause();
|
|
}
|
|
});
|
|
}, true);
|
|
</script>
|
|
</section>
|
|
|
|
<!-- Memory Entry -->
|
|
<section id="arcaena" class="character alt">
|
|
<div class="char-text">
|
|
<h2>Start of the Journey?</h2>
|
|
<p>
|
|
I found myself with my usual group of adventurers. I forgot again what we needed to do, or what we did last.
|
|
I do remember though, that I had 20 gold pieces.
|
|
</p>
|
|
</section>
|
|
|
|
<section id="arcaena" class="character alt">
|
|
<div class="char-text">
|
|
<h2>Getting trapped and the duke.</h2>
|
|
<p>
|
|
We were called from the adventurer's guild to help some dude, I don't remember at this point, he was quite the odd one.
|
|
</p>
|
|
<p>
|
|
He needed to go to a city to deliver some supplies. We went through a forest, and got ambushed by Goblins.
|
|
The goblins were quite weak and there weren't that many. Only about 5 for our group of 5.
|
|
I ended up exploding one of them with a firebolt, getting the paladin full of goblin soup. Absolutely disgusting.
|
|
He seemed to be okay with it though, even somewhat... happy? Perhaps he thought he was the one that killed it just by looking at it.
|
|
</p>
|
|
<p>
|
|
After we got rid of the goblins, we continued our way to the city. We got there without any other issues.
|
|
On the entrance we were stopped by guards, I tried not to talk as I'm horrible with people.
|
|
He asked us to see the cargo, and turns out we had been tricked into carrying illegal goods.
|
|
The guards took us to the jail. We were there for about...30 minutes? An hour?
|
|
We were taken to see the duke, which was another goofball. In a bad way.
|
|
He asked us to go and save his son from bandits, he would let us go if we did it.
|
|
</p>
|
|
<p>
|
|
My question is simple:
|
|
<b>Why do I keep getting into these situations?</b>
|
|
</p>
|
|
<p>
|
|
Anyways we accepted, because we had no other choice.
|
|
</p>
|
|
<p>
|
|
Even if we could have just escaped the city afterwards, why would the duke care about some random low life adventurers? He wouldn't.
|
|
|
|
We went to a bar to gather information, the paladin started a fight with some guy that escaped through the window.
|
|
It was kinda amusing as I didn't ask for any alcohol and the lizard had to pay for the paladin's desaster.
|
|
|
|
</p>
|
|
<p>
|
|
After that, the lizard and me went to the center of the city, to find our party, but we couldn't find them.
|
|
I think someone hit the lizard as he lay on the ground unconscious. I poked him with my staff to wake him up.
|
|
But instead dealt some of damage to him. Oops.
|
|
My memories after that are a little hazy.
|
|
</p>
|
|
|
|
</div>
|
|
</section>
|
|
|
|
<!-- Memory Entry -->
|
|
<section id="arcaena" class="character">
|
|
<div class="char-text">
|
|
<h2>Dream?</h2>
|
|
<p>
|
|
I remember waking up in a field, surrounded by fog, we found a small gnome that had a shack nearby. My team members decided it was a good idea to kill the rats there.
|
|
They were the gnome's pets. ...Yeah...
|
|
Suddenly a big ass dragon thing with three heads appeared and started attacking us. I believe it was a Hydra.
|
|
I don't know how the paladin was able to not die, as the hydra bit him multiple times.
|
|
After this, we found ourselves on the ground of a forest, as we were leaving, we got ambushed by an elf, he said he wanted us to go to their city.
|
|
</p>
|
|
</div>
|
|
</section>
|
|
|
|
|
|
<!-- Memory Entry -->
|
|
<section id="arcaena" class="character">
|
|
<div class="char-text">
|
|
<h2>Meeting the Elf Queen</h2>
|
|
<p>
|
|
For whatever reason we met with a Wood Elf Queen, or leader or something. The elf called "Rigoberto" brought us to her.
|
|
She was acting very hostile towards me, even if I was just silent the whole time.
|
|
I really, <b>really</b> don't care about this whole situation with the races and politics.
|
|
I thought she was going to attack us, but she just wanted to kill Rigoberto for... bringing us there?
|
|
I remember she had a crown of flowers.
|
|
|
|
</p>
|
|
<p>
|
|
I was the one that was forced to speak though, because I was the only one that knew Elvish.
|
|
The most annoying part was that she kept looking at me funny like she was mad at me, not like I cared. I just wanted to leave.
|
|
<i>Bitch was crazy.</i> I didn't even want to be there, why do I keep getting into these situations???
|
|
|
|
</p>
|
|
<p>
|
|
I think we were looking for a way to get to the bandits camp.
|
|
To search for the son of a nobleman who had been kidnapped.
|
|
That's what we told her anyways, and she seemed to buy it.
|
|
We left the city after buying an overpriced armor for one of the members of the group. I had to put one of gold, and talk to the overjoyed shopkeeper.
|
|
As again, <i>nobody else knew Elvish.
|
|
Perhaps we were his first customers in a good while, apparently they don't use metal.
|
|
</i>
|
|
</p>
|
|
</div>
|
|
</section>
|
|
|
|
<!-- Memory Entry -->
|
|
<section id="arcaena" class="character alt">
|
|
<div class="char-text">
|
|
<h2>Confrontation with the Bandits</h2>
|
|
<p>
|
|
After leaving the wood elf camp, we made our way to the bandits' camp. The journey was uneventful.
|
|
As we approached the camp, the paladin in our group suggested he would go with his bigass armor to sneak around and see the layout of the camp.
|
|
I thought that was a terrible idea, but whatever. He went off on his own.
|
|
The lizard ran to accompany him, and I stayed back with the rest of the group.
|
|
They were able to take the bandits by surprise, in the dumbest way possible.
|
|
Attacking them after they pretended to be bandits, every time the bandit turned around, he just smashed his head. The aftermath was kinda gross.
|
|
</p>
|
|
|
|
</div>
|
|
</section>
|
|
|
|
<!-- Memory Entry -->
|
|
<section id="arcaena" class="character">
|
|
<div class="char-text">
|
|
<h2>A quiet day.</h2>
|
|
<p>
|
|
After we took the son of the nobleman back to his father, which he wasn't expecting, we were given a reward.
|
|
</p>
|
|
<p>
|
|
I spent my day reading in one of the town libraries. The group said they wanted to do, something... I think. I don't remember.
|
|
I just wanted to be alone and read for a while. I was tired of all the noise.
|
|
I think I might have fallen asleep there, because when I woke up, there was a ruckus outside.
|
|
</p>
|
|
</section>
|
|
|
|
</main>
|
|
|
|
<footer>
|
|
<p>© 2025 by <a href="https://waifuism.life">Waifu</a> is licensed under <a href="https://creativecommons.org/licenses/by-nc-sa/4.0/">CC BY-NC-SA 4.0</a><img src="https://mirrors.creativecommons.org/presskit/icons/cc.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/by.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/nc.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/sa.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"></p>
|
|
</footer>
|
|
</body>
|
|
</html>
|