from datetime import datetime, timedelta, timezone from typing import TypedDict, Any, List, Dict from db_utils import get_player, insert_player, delete_player, insert_pull, get_last_rolled_at, \ get_random_character from add_character import add_character from config import GACHA_ROLL_INTERVAL from custom_types import BotResponse, ParsedNotification def do_roll(author: str) -> BotResponse: '''Determines whether the user can roll, then pulls a random character''' user_id = get_player(author) if not user_id: return { 'message':f'{author} 🛑 You haven’t signed up yet! Use the `signup` command to start playing.', 'attachment_urls': None } # Get date of user's last roll date = get_last_rolled_at(user_id) # No date means it's users first roll if date: # SQLite timestamps returned by the DB are always in UTC # Below timestamps are to be converted to UTC prev = datetime.strptime(str(date) + '+0000', '%Y-%m-%d %H:%M:%S%z') now = datetime.now(timezone.utc) time_since_last_roll = now - prev roll_interval = timedelta(seconds=GACHA_ROLL_INTERVAL) duration = roll_interval - time_since_last_roll # User needs to wait before they can roll again if time_since_last_roll < roll_interval: remaining_duration = None if duration.seconds > 3600: remaining_duration = f'{-(duration.seconds // -3600)} hours' elif duration.seconds > 60: remaining_duration = f'{-(duration.seconds // -60)} minutes' else: remaining_duration = f'{duration.seconds} seconds' return { 'message': f'{author} ⏱️ Please wait another \ {remaining_duration} before rolling again.', 'attachment_urls': None } character = get_random_character() if not character: return { 'message': f'{author} Uwaaa... something went wrong! No \ characters found. 😿', 'attachment_urls': None } insert_pull(user_id, character['id']) stars = '⭐️' * character['rarity'] return { 'message': f'{author} 🎲 Congrats! You rolled {stars} \ **{character['name']}**\nShe\'s all yours now~ 💖✨', 'attachment_urls': [character['image_url']] } def do_signup(author: str) -> BotResponse: '''Registers a new user if they haven’t signed up yet.''' user_id = get_player(author) if user_id: return { 'message':f'{author} 👀 You’re already signed up! Let the rolling begin~ 🎲', 'attachment_urls': None } new_user_id = insert_player(author) return { 'message': f'{author} ✅ Signed up successfully! Your gacha destiny begins now... ✨ Use the roll command to start!', 'attachment_urls': None } def is_float(val: Any) -> bool: '''Returns true if `val` can be converted to a float''' try: float(val) return True except ValueError: return False def do_create( author: str, arguments: List[str], note_obj: Dict[str, Any]) -> BotResponse: '''Creates a character''' # Example call from bot logic image_url = note_obj.get('files', [{}])[0].get('url') \ if note_obj.get('files') else None if not image_url: return { 'message': f'{author} You need an image to create a character, \ dumbass.', 'attachment_urls': None } if len(arguments) != 3: return { 'message': f'{author} Please specify the following attributes \ in order: name, rarity, drop weighting', 'attachment_urls': None } if not (arguments[1].isnumeric() and 1 <= int(arguments[1]) <= 5): return { 'message': f'{author} Invalid rarity: \'{arguments[1]}\' must \ be a number between 1 and 5', 'attachment_urls': None } if not (is_float(arguments[2]) and 0.0 < float(arguments[2]) <= 1.0): return { 'message': f'{author} Invalid drop weight: \'{arguments[2]}\' \ must be a decimal value between 0.0 and 1.0', 'attachment_urls': None } character_id, file_id = add_character( name=arguments[0], rarity=int(arguments[1]), weight=float(arguments[2]), image_url=image_url ) return { 'message': f'{author} Added {arguments[0]}, ID {character_id}.', 'attachment_urls': [file_id] } def do_help(author: str) -> BotResponse: '''Provides a list of commands that the bot can do.''' return { 'message':f'{author} Here\'s what I can do:\n \ - `roll` Pulls a random character.\ - `create ` Creates a character using a given image.\ - `signup` Registers your account.\ - `delete_account` Deletes your account.\ - `help` Shows this message', 'attachment_urls': None } def delete_account(author: str) -> BotResponse: return { 'message':f'{author} ⚠️ This will permanently delete your account and all your cards.\n' 'If you’re sure, reply with `confirm_delete` to proceed.\n\n' '**There is no undo.** Your gacha luck will be lost to the void... 💀✨', 'attachment_urls': None } def confirm_delete(author: str) -> BotResponse: success = delete_player(author) if not success: return { 'message':f'@{author} ❌ No account found to delete. Maybe it’s already gone?', 'attachment_urls': None } return { 'message':f'{author} 🧼 Your account and all your cards have been deleted. RIP your gacha history 🕊️✨', 'attachment_urls': None } def generate_response(notification: ParsedNotification) -> BotResponse | None: '''Given a command with arguments, processes the game state and returns a response''' # Temporary response variable res: BotResponse | None = None # TODO: Check if the user has an account author = notification['author'] user_id = get_player(author) command = notification['command'] # Check if the user is an administrator # user_is_administrator = user_is_administrator() # Unrestricted commands match command: case 'signup': res = do_signup(author) case 'help': res = do_help(author) case 'roll': res = do_roll(author) case _: pass if not user_id: return res # User commands match command: case 'create': res = do_create( author, notification['arguments'], notification['note_obj'] ) case 'signup': res = do_signup(author) case 'delete_account': res = delete_account(author) case 'confirm_delete': res = confirm_delete(author) case _: pass # if not user_is_administrator: return res # Administrator commands go here